NazaraEngine/include/Nazara/Utility/PixelFormat.hpp

100 lines
4.1 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PIXELFORMAT_HPP
#define NAZARA_PIXELFORMAT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <functional>
#include <map>
///TODO: Permettre la conversion automatique entre les formats via des renseignements de bits et de type pour chaque format.
/// Ce serait plus lent que la conversion spécialisée (qui ne disparaîtra donc pas) mais ça permettrait au moteur de faire la conversion
/// entre n'importe quels formats non-compressés.
namespace Nz
{
struct PixelFormatInfo
{
inline PixelFormatInfo();
inline PixelFormatInfo(PixelFormatContent formatContent, UInt8 bpp, PixelFormatSubType subType);
inline PixelFormatInfo(const String& formatName, PixelFormatContent formatContent, UInt8 bpp, PixelFormatSubType subType);
inline PixelFormatInfo(const String& formatName, PixelFormatContent formatContent, Bitset<> rMask, Bitset<> gMask, Bitset<> bMask, Bitset<> aMask, PixelFormatSubType subType);
inline PixelFormatInfo(const String& formatName, PixelFormatContent formatContent, PixelFormatSubType rType, Bitset<> rMask, PixelFormatSubType gType, Bitset<> gMask, PixelFormatSubType bType, Bitset<> bMask, PixelFormatSubType aType, Bitset<> aMask, UInt8 bpp = 0);
inline void Clear();
inline bool IsCompressed() const;
inline bool IsValid() const;
inline void RecomputeBitsPerPixel();
inline bool Validate() const;
// Warning: Masks bit order is reversed
Bitset<> redMask;
Bitset<> greenMask;
Bitset<> blueMask;
Bitset<> alphaMask;
PixelFormatContent content;
PixelFormatSubType redType;
PixelFormatSubType greenType;
PixelFormatSubType blueType;
PixelFormatSubType alphaType;
String name;
UInt8 bitsPerPixel;
};
class NAZARA_UTILITY_API PixelFormat
{
friend class Utility;
public:
using ConvertFunction = std::function<UInt8*(const UInt8* start, const UInt8* end, UInt8* dst)>;
using FlipFunction = std::function<void(unsigned int width, unsigned int height, unsigned int depth, const UInt8* src, UInt8* dst)>;
static inline std::size_t ComputeSize(PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth);
static inline bool Convert(PixelFormatType srcFormat, PixelFormatType dstFormat, const void* src, void* dst);
static inline bool Convert(PixelFormatType srcFormat, PixelFormatType dstFormat, const void* start, const void* end, void* dst);
static bool Flip(PixelFlipping flipping, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth, const void* src, void* dst);
static inline UInt8 GetBitsPerPixel(PixelFormatType format);
static inline PixelFormatContent GetContent(PixelFormatType format);
static inline UInt8 GetBytesPerPixel(PixelFormatType format);
static inline const PixelFormatInfo& GetInfo(PixelFormatType format);
static inline const String& GetName(PixelFormatType format);
static inline bool HasAlpha(PixelFormatType format);
static PixelFormatType IdentifyFormat(const PixelFormatInfo& info);
static inline bool IsCompressed(PixelFormatType format);
static inline bool IsConversionSupported(PixelFormatType srcFormat, PixelFormatType dstFormat);
static inline bool IsValid(PixelFormatType format);
static inline void SetConvertFunction(PixelFormatType srcFormat, PixelFormatType dstFormat, ConvertFunction func);
static inline void SetFlipFunction(PixelFlipping flipping, PixelFormatType format, FlipFunction func);
private:
static bool Initialize();
static void Uninitialize();
static PixelFormatInfo s_pixelFormatInfos[PixelFormatType_Max + 1];
static ConvertFunction s_convertFunctions[PixelFormatType_Max+1][PixelFormatType_Max+1];
static std::map<PixelFormatType, FlipFunction> s_flipFunctions[PixelFlipping_Max+1];
};
}
#include <Nazara/Utility/PixelFormat.inl>
#endif // NAZARA_PIXELFORMAT_HPP