34 lines
867 B
C++
34 lines
867 B
C++
// Copyright (C) 2017 Jérôme Leclercq
|
|
// This file is part of the "Nazara Development Kit"
|
|
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NDK_LUABINDING_AUDIO_HPP
|
|
#define NDK_LUABINDING_AUDIO_HPP
|
|
|
|
#include <Nazara/Audio/Music.hpp>
|
|
#include <Nazara/Audio/Sound.hpp>
|
|
#include <Nazara/Audio/SoundBuffer.hpp>
|
|
#include <Nazara/Audio/SoundEmitter.hpp>
|
|
#include <NDK/Lua/LuaBinding_Base.hpp>
|
|
|
|
namespace Ndk
|
|
{
|
|
class NDK_API LuaBinding_Audio : public LuaBinding_Base
|
|
{
|
|
public:
|
|
LuaBinding_Audio(LuaBinding& binding);
|
|
~LuaBinding_Audio() = default;
|
|
|
|
void Register(Nz::LuaState& state) override;
|
|
|
|
Nz::LuaClass<Nz::Music> music;
|
|
Nz::LuaClass<Nz::Sound> sound;
|
|
Nz::LuaClass<Nz::SoundBufferRef> soundBuffer;
|
|
Nz::LuaClass<Nz::SoundEmitter> soundEmitter;
|
|
};
|
|
}
|
|
|
|
#endif // NDK_LUABINDING_CORE_HPP
|