NazaraEngine/include/Nazara/Shader/Ast/AstCloner.inl

40 lines
830 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/Ast/AstCloner.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz::ShaderAst
{
ExpressionPtr AstCloner::CloneExpression(const ExpressionPtr& expr)
{
if (!expr)
return nullptr;
return CloneExpression(*expr);
}
StatementPtr AstCloner::CloneStatement(const StatementPtr& statement)
{
if (!statement)
return nullptr;
return CloneStatement(*statement);
}
inline ExpressionPtr Clone(ExpressionPtr& node)
{
AstCloner cloner;
return cloner.Clone(node);
}
inline StatementPtr Clone(StatementPtr& node)
{
AstCloner cloner;
return cloner.Clone(node);
}
}
#include <Nazara/Shader/DebugOff.hpp>