26 lines
540 B
C++
26 lines
540 B
C++
// Copyright (C) 2020 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Shader generator"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_SHADERAST_ATTRIBUTES_HPP
|
|
#define NAZARA_SHADERAST_ATTRIBUTES_HPP
|
|
|
|
#include <Nazara/Prerequisites.hpp>
|
|
#include <Nazara/Shader/Ast/Enums.hpp>
|
|
#include <variant>
|
|
|
|
namespace Nz::ShaderAst
|
|
{
|
|
struct Attribute
|
|
{
|
|
using Param = std::variant<std::monostate, long long, std::string>;
|
|
|
|
AttributeType type;
|
|
Param args;
|
|
};
|
|
}
|
|
|
|
#endif
|