45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VERTEXMAPPER_HPP
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#define NAZARA_VERTEXMAPPER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Utility/BufferMapper.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/VertexBuffer.hpp>
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namespace Nz
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{
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class SubMesh;
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class NAZARA_UTILITY_API VertexMapper
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{
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public:
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VertexMapper(SubMesh& subMesh, BufferAccess access = BufferAccess::ReadWrite);
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VertexMapper(VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadWrite);
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VertexMapper(const SubMesh& subMesh, BufferAccess access = BufferAccess::ReadOnly);
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VertexMapper(const VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadOnly);
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~VertexMapper();
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template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);
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inline const VertexBuffer* GetVertexBuffer() const;
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inline std::size_t GetVertexCount() const;
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template<typename T> bool HasComponentOfType(VertexComponent component) const;
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void Unmap();
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private:
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BufferMapper<VertexBuffer> m_mapper;
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};
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}
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#include <Nazara/Utility/VertexMapper.inl>
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#endif // NAZARA_VERTEXMAPPER_HPP
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