276 lines
6.5 KiB
C++
276 lines
6.5 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/VertexBuffer.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <stdexcept>
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#include <Nazara/Utility/Debug.hpp>
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namespace Nz
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{
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VertexBuffer::VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer)
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{
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ErrorFlags(ErrorFlag_ThrowException, true);
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Reset(vertexDeclaration, buffer);
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}
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VertexBuffer::VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset)
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{
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ErrorFlags(ErrorFlag_ThrowException, true);
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Reset(vertexDeclaration, buffer, startOffset, endOffset);
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}
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VertexBuffer::VertexBuffer(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage, BufferUsage usage)
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{
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ErrorFlags(ErrorFlag_ThrowException, true);
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Reset(vertexDeclaration, length, storage, usage);
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}
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VertexBuffer::VertexBuffer(const VertexBuffer& vertexBuffer) :
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RefCounted(),
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m_buffer(vertexBuffer.m_buffer),
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m_vertexDeclaration(vertexBuffer.m_vertexDeclaration),
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m_endOffset(vertexBuffer.m_endOffset),
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m_startOffset(vertexBuffer.m_startOffset),
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m_vertexCount(vertexBuffer.m_vertexCount)
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{
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}
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VertexBuffer::~VertexBuffer()
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{
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OnVertexBufferRelease(this);
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}
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bool VertexBuffer::Fill(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard)
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{
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unsigned int stride = m_vertexDeclaration->GetStride();
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return FillRaw(data, startVertex*stride, length*stride, forceDiscard);
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}
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bool VertexBuffer::FillRaw(const void* data, unsigned int offset, unsigned int size, bool forceDiscard)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_buffer)
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{
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NazaraError("No buffer");
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return false;
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}
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if (m_startOffset + offset + size > m_endOffset)
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{
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NazaraError("Exceeding virtual buffer size");
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return false;
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}
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#endif
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return m_buffer->Fill(data, m_startOffset+offset, size, forceDiscard);
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}
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Buffer* VertexBuffer::GetBuffer() const
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{
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return m_buffer;
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}
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unsigned int VertexBuffer::GetEndOffset() const
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{
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return m_endOffset;
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}
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unsigned int VertexBuffer::GetStartOffset() const
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{
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return m_startOffset;
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}
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unsigned int VertexBuffer::GetStride() const
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{
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return m_vertexDeclaration->GetStride();
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}
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unsigned int VertexBuffer::GetVertexCount() const
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{
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return m_vertexCount;
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}
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const VertexDeclaration* VertexBuffer::GetVertexDeclaration() const
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{
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return m_vertexDeclaration;
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}
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bool VertexBuffer::IsHardware() const
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{
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return m_buffer->IsHardware();
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}
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bool VertexBuffer::IsValid() const
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{
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return m_buffer && m_vertexDeclaration;
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}
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void* VertexBuffer::Map(BufferAccess access, unsigned int startVertex, unsigned int length)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_vertexDeclaration)
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{
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NazaraError("No vertex declaration");
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return nullptr;
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}
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#endif
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unsigned int stride = m_vertexDeclaration->GetStride();
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return MapRaw(access, startVertex*stride, length*stride);
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}
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void* VertexBuffer::Map(BufferAccess access, unsigned int startVertex, unsigned int length) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_buffer)
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{
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NazaraError("No buffer");
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return nullptr;
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}
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if (!m_vertexDeclaration)
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{
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NazaraError("No vertex declaration");
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return nullptr;
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}
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#endif
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unsigned int stride = m_vertexDeclaration->GetStride();
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return MapRaw(access, startVertex*stride, length*stride);
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}
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void* VertexBuffer::MapRaw(BufferAccess access, unsigned int offset, unsigned int size)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_buffer)
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{
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NazaraError("No buffer");
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return nullptr;
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}
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if (m_startOffset + offset + size > m_endOffset)
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{
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NazaraError("Exceeding virtual buffer size");
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return nullptr;
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}
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#endif
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return m_buffer->Map(access, offset, size);
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}
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void* VertexBuffer::MapRaw(BufferAccess access, unsigned int offset, unsigned int size) const
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{
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#if NAZARA_UTILITY_SAFE
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if (m_startOffset + offset + size > m_endOffset)
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{
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NazaraError("Exceeding virtual buffer size");
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return nullptr;
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}
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#endif
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return m_buffer->Map(access, offset, size);
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}
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void VertexBuffer::Reset()
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{
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m_buffer.Reset();
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m_vertexDeclaration.Reset();
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}
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void VertexBuffer::Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer)
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{
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Reset(vertexDeclaration, buffer, 0, buffer->GetSize()-1);
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}
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void VertexBuffer::Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset)
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{
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#if NAZARA_UTILITY_SAFE
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if (!buffer || !buffer->IsValid())
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{
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NazaraError("Invalid buffer");
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return;
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}
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if (startOffset > endOffset)
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{
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NazaraError("Start offset cannot be over end offset");
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return;
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}
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unsigned int bufferSize = buffer->GetSize();
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if (startOffset >= bufferSize)
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{
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NazaraError("Start offset is over buffer size");
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return;
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}
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if (endOffset >= bufferSize)
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{
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NazaraError("End offset is over buffer size");
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return;
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}
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#endif
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m_buffer = buffer;
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m_endOffset = endOffset;
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m_startOffset = startOffset;
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m_vertexCount = (vertexDeclaration) ? ((endOffset - startOffset) / vertexDeclaration->GetStride()) : 0;
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m_vertexDeclaration = vertexDeclaration;
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}
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void VertexBuffer::Reset(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage, BufferUsage usage)
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{
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m_endOffset = length * ((vertexDeclaration) ? vertexDeclaration->GetStride() : 1);
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m_startOffset = 0;
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m_vertexCount = length;
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m_buffer = Buffer::New(BufferType_Vertex, m_endOffset, storage, usage);
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m_vertexDeclaration = vertexDeclaration;
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}
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void VertexBuffer::Reset(const VertexBuffer& vertexBuffer)
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{
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m_buffer = vertexBuffer.m_buffer;
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m_endOffset = vertexBuffer.m_endOffset;
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m_startOffset = vertexBuffer.m_startOffset;
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m_vertexCount = vertexBuffer.m_vertexCount;
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m_vertexDeclaration = vertexBuffer.m_vertexDeclaration;
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}
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bool VertexBuffer::SetStorage(UInt32 storage)
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{
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return m_buffer->SetStorage(storage);
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}
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void VertexBuffer::SetVertexDeclaration(const VertexDeclaration* vertexDeclaration)
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{
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#if NAZARA_UTILITY_SAFE
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if (!vertexDeclaration)
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{
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NazaraError("Vertex declaration is invalid");
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return;
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}
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#endif
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m_vertexCount = (m_endOffset - m_startOffset)/vertexDeclaration->GetStride();
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m_vertexDeclaration = vertexDeclaration;
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}
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void VertexBuffer::Unmap() const
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{
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m_buffer->Unmap();
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}
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VertexBuffer& VertexBuffer::operator=(const VertexBuffer& vertexBuffer)
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{
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Reset(vertexBuffer);
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return *this;
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}
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}
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