NazaraEngine/include/Nazara/Graphics/Model.hpp

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3.3 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_MODEL_HPP
#define NAZARA_GRAPHICS_MODEL_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
#include <Nazara/Core/ResourceParameters.hpp>
#include <Nazara/Core/ResourceSaver.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/GraphicalMesh.hpp>
#include <Nazara/Graphics/InstancedRenderable.hpp>
#include <Nazara/Renderer/RenderPipeline.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Utility/VertexDeclaration.hpp>
#include <NazaraUtils/FunctionRef.hpp>
#include <NazaraUtils/Result.hpp>
#include <memory>
namespace Nz
{
struct NAZARA_GRAPHICS_API ModelParams : ResourceParameters
{
bool loadMaterials = true;
FunctionRef<Result<void, ResourceLoadingError>(const std::shared_ptr<Mesh>& mesh)> meshCallback = nullptr;
MeshParams mesh;
bool IsValid() const;
};
class Model;
using ModelLibrary = ObjectLibrary<Model>;
using ModelLoader = ResourceLoader<Model, ModelParams>;
using ModelManager = ResourceManager<Model, ModelParams>;
using ModelSaver = ResourceSaver<Model, ModelParams>;
class NAZARA_GRAPHICS_API Model : public InstancedRenderable, public Resource
{
public:
using Params = ModelParams;
Model(std::shared_ptr<GraphicalMesh> graphicalMesh);
Model(const Model&) = delete;
Model(Model&&) noexcept = default;
~Model() = default;
void BuildElement(ElementRendererRegistry& registry, const ElementData& elementData, std::size_t passIndex, std::vector<RenderElementOwner>& elements) const override;
const std::shared_ptr<RenderBuffer>& GetIndexBuffer(std::size_t subMeshIndex) const;
std::size_t GetIndexCount(std::size_t subMeshIndex) const;
const std::shared_ptr<MaterialInstance>& GetMaterial(std::size_t subMeshIndex) const override;
std::size_t GetMaterialCount() const override;
inline std::size_t GetSubMeshCount() const;
const std::vector<RenderPipelineInfo::VertexBufferData>& GetVertexBufferData(std::size_t subMeshIndex) const;
const std::shared_ptr<RenderBuffer>& GetVertexBuffer(std::size_t subMeshIndex) const;
inline void SetMaterial(std::size_t subMeshIndex, std::shared_ptr<MaterialInstance> material);
Model& operator=(const Model&) = delete;
Model& operator=(Model&&) noexcept = default;
static std::shared_ptr<Model> LoadFromFile(const std::filesystem::path& filePath, const ModelParams& params = ModelParams());
static std::shared_ptr<Model> LoadFromMemory(const void* data, std::size_t size, const ModelParams& params = ModelParams());
static std::shared_ptr<Model> LoadFromStream(Stream& stream, const ModelParams& params = ModelParams());
private:
struct SubMeshData
{
std::shared_ptr<MaterialInstance> material;
std::vector<RenderPipelineInfo::VertexBufferData> vertexBufferData;
};
NazaraSlot(GraphicalMesh, OnInvalidated, m_onInvalidated);
std::shared_ptr<GraphicalMesh> m_graphicalMesh;
std::vector<SubMeshData> m_submeshes;
};
}
#include <Nazara/Graphics/Model.inl>
#endif // NAZARA_GRAPHICS_MODEL_HPP