NazaraEngine/src/Nazara/Renderer/Resources/Shaders/None/compatibility.frag

18 lines
440 B
GLSL

#if FLAG_DEFERRED
#error Deferred Shading needs core profile
#endif
/********************Entrant********************/
varying vec2 vTexCoord;
/********************Uniformes********************/
uniform sampler2D MaterialAlphaMap;
uniform float MaterialAlphaThreshold;
uniform vec4 MaterialDiffuse;
uniform sampler2D MaterialDiffuseMap;
/********************Fonctions********************/
void main()
{
gl_FragColor = MaterialDiffuse;
}