254 lines
5.5 KiB
C++
254 lines
5.5 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Network module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Core/Error.hpp>
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#include <limits>
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#include <ostream>
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#include <Nazara/Network/Debug.hpp>
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namespace Nz
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{
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inline IpAddress::IpAddress() :
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m_isValid(false)
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{
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}
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inline IpAddress::IpAddress(const IPv4& ip, UInt16 port) :
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m_ipv4(ip),
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m_protocol(NetProtocol_IPv4),
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m_port(port),
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m_isValid(true)
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{
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}
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inline IpAddress::IpAddress(const IPv6& ip, UInt16 port) :
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m_ipv6(ip),
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m_protocol(NetProtocol_IPv6),
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m_port(port),
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m_isValid(true)
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{
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}
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inline IpAddress::IpAddress(const UInt8& a, const UInt8& b, const UInt8& c, const UInt8& d, UInt16 port) :
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IpAddress(IPv4{a, b, c, d}, port)
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{
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}
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inline IpAddress::IpAddress(const UInt16& a, const UInt16& b, const UInt16& c, const UInt16& d, const UInt16& e, const UInt16& f, const UInt16& g, const UInt16& h, UInt16 port) :
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IpAddress(IPv6{a, b, c, d, e, f, g, h}, port)
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{
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}
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inline IpAddress::IpAddress(const char* address)
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{
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BuildFromAddress(address);
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}
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inline IpAddress::IpAddress(const String& address)
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{
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BuildFromAddress(address.GetConstBuffer());
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}
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inline UInt16 IpAddress::GetPort() const
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{
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return m_port;
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}
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inline NetProtocol IpAddress::GetProtocol() const
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{
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return m_protocol;
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}
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inline bool IpAddress::IsValid() const
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{
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return m_isValid;
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}
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inline void IpAddress::SetPort(UInt16 port)
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{
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m_port = port;
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}
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inline IpAddress::IPv4 IpAddress::ToIPv4() const
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{
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NazaraAssert(m_isValid && m_protocol == NetProtocol_IPv4, "Address is not a valid IPv4");
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return m_ipv4;
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}
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inline IpAddress::IPv6 IpAddress::ToIPv6() const
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{
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NazaraAssert(m_isValid && m_protocol == NetProtocol_IPv6, "IP is not a valid IPv6");
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return m_ipv6;
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}
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inline UInt32 IpAddress::ToUInt32() const
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{
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NazaraAssert(m_isValid && m_protocol == NetProtocol_IPv4, "Address is not a valid IPv4");
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return UInt32(m_ipv4[0]) << 24 |
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UInt32(m_ipv4[1]) << 16 |
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UInt32(m_ipv4[2]) << 8 |
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UInt32(m_ipv4[3]) << 0;
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}
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inline IpAddress::operator bool() const
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{
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return IsValid();
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}
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inline std::ostream& operator<<(std::ostream& out, const IpAddress& address)
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{
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out << "IpAddress(" << address.ToString() << ')';
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return out;
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}
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inline bool operator==(const IpAddress& first, const IpAddress& second)
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{
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// We need to check the validity of each address before comparing them
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if (!first.m_isValid || !second.m_isValid)
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return first.m_isValid == second.m_isValid;
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// Then the protocol
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if (first.m_protocol != second.m_protocol)
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return false;
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// Each protocol has its variables to compare
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switch (first.m_protocol)
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{
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case NetProtocol_Any:
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case NetProtocol_Unknown:
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break;
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case NetProtocol_IPv4:
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{
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if (first.m_ipv4 != second.m_ipv4)
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return false;
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break;
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}
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case NetProtocol_IPv6:
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{
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if (first.m_ipv6 != second.m_ipv6)
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return false;
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break;
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}
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}
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// Check the port, in case there is one
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if (first.m_port != second.m_port)
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return false;
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return true;
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}
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inline bool operator!=(const IpAddress& first, const IpAddress& second)
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{
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return !operator==(first, second);
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}
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inline bool operator<(const IpAddress& first, const IpAddress& second)
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{
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// If the second address is invalid, there's no way we're lower than it
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if (!second.m_isValid)
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return false;
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// By this point, the second address is valid, thus check our validity
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if (!first.m_isValid)
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return true; // Invalid address are lower than valid one
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// Compare protocols
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if (first.m_protocol != second.m_protocol)
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return first.m_protocol < second.m_protocol;
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// Compare IP (thanks to std::array comparison operator)
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switch (first.m_protocol)
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{
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case NetProtocol_Any:
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case NetProtocol_Unknown:
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break;
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case NetProtocol_IPv4:
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{
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if (first.m_ipv4 != second.m_ipv4)
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return first.m_ipv4 < second.m_ipv4;
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break;
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}
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case NetProtocol_IPv6:
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{
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if (first.m_ipv6 != second.m_ipv6)
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return first.m_ipv6 < second.m_ipv6;
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break;
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}
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}
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// Compare port
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if (first.m_port != second.m_port)
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return first.m_port < second.m_port;
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return false; //< Same address
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}
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inline bool operator<=(const IpAddress& first, const IpAddress& second)
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{
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return !operator<(second, first);
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}
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inline bool operator>(const IpAddress& first, const IpAddress& second)
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{
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return second < first;
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}
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inline bool operator>=(const IpAddress& first, const IpAddress& second)
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{
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return !operator<(first, second);
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}
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}
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namespace std
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{
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template<>
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struct hash<Nz::IpAddress>
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{
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size_t operator()(const Nz::IpAddress& ip) const
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{
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if (!ip)
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return std::numeric_limits<size_t>::max(); //< Returns a fixed value for invalid addresses
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// This is SDBM adapted for IP addresses, tested to generate the least collisions possible
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// (It doesn't mean it cannot be improved though)
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std::size_t hash = 0;
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switch (ip.GetProtocol())
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{
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case Nz::NetProtocol_Any:
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case Nz::NetProtocol_Unknown:
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return std::numeric_limits<size_t>::max();
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case Nz::NetProtocol_IPv4:
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{
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hash = ip.ToUInt32() + (hash << 6) + (hash << 16) - hash;
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break;
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}
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case Nz::NetProtocol_IPv6:
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{
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Nz::IpAddress::IPv6 v6 = ip.ToIPv6();
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for (std::size_t i = 0; i < v6.size(); i++)
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hash = v6[i] + (hash << 6) + (hash << 16) - hash;
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break;
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}
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}
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return ip.GetPort() + (hash << 6) + (hash << 16) - hash;
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}
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};
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}
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#include <Nazara/Network/DebugOff.hpp>
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