NazaraEngine/include/Nazara/Math/EulerAngles.hpp

80 lines
2.6 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_EULERANGLES_HPP
#define NAZARA_EULERANGLES_HPP
#include <Nazara/Math/Angle.hpp>
#include <Nazara/Math/Quaternion.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <string>
namespace Nz
{
struct SerializationContext;
template<typename T>
class EulerAngles
{
public:
EulerAngles() = default;
EulerAngles(DegreeAngle<T> P, DegreeAngle<T> Y, DegreeAngle<T> R);
EulerAngles(const DegreeAngle<T> angles[3]);
template<AngleUnit Unit> EulerAngles(const Angle<Unit, T>& angle);
//EulerAngles(const Matrix3<T>& mat);
EulerAngles(const Quaternion<T>& quat);
template<typename U> explicit EulerAngles(const EulerAngles<U>& angles);
EulerAngles(const EulerAngles& angles) = default;
~EulerAngles() = default;
void MakeZero();
EulerAngles& Normalize();
EulerAngles& Set(DegreeAngle<T> P, DegreeAngle<T> Y, DegreeAngle<T> R);
EulerAngles& Set(const DegreeAngle<T> angles[3]);
template<AngleUnit Unit> EulerAngles& Set(const Angle<Unit, T>& angles);
//EulerAngles& Set(const Matrix3<T>& mat);
EulerAngles& Set(const Quaternion<T>& quat);
template<typename U> EulerAngles& Set(const EulerAngles<U>& angles);
//Matrix3<T> ToRotationMatrix() const;
Quaternion<T> ToQuaternion() const;
std::string ToString() const;
EulerAngles operator+(const EulerAngles& angles) const;
EulerAngles operator-(const EulerAngles& angles) const;
/*EulerAngles operator*(const EulerAngles& angles) const;
EulerAngles operator/(const EulerAngles& angles) const;*/
EulerAngles& operator=(const EulerAngles& other) = default;
EulerAngles& operator+=(const EulerAngles& angles);
EulerAngles& operator-=(const EulerAngles& angles);
/*EulerAngles operator*=(const EulerAngles& angles);
EulerAngles operator/=(const EulerAngles& angles);*/
bool operator==(const EulerAngles& angles) const;
bool operator!=(const EulerAngles& angles) const;
static EulerAngles Zero();
DegreeAngle<T> pitch, yaw, roll;
};
using EulerAnglesd = EulerAngles<double>;
using EulerAnglesf = EulerAngles<float>;
template<typename T> bool Serialize(SerializationContext& context, const EulerAngles<T>& eulerAngles, TypeTag<EulerAngles<T>>);
template<typename T> bool Unserialize(SerializationContext& context, EulerAngles<T>* eulerAngles, TypeTag<EulerAngles<T>>);
}
template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::EulerAngles<T>& angles);
#include <Nazara/Math/EulerAngles.inl>
#endif // NAZARA_EULERANGLES_HPP