NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp

54 lines
1.4 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKDEVICEOBJECT_HPP
#define NAZARA_VULKANRENDERER_VKDEVICEOBJECT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
#include <vulkan/vulkan_core.h>
#include <string>
namespace Nz::Vk
{
template<typename C, typename VkType, typename CreateInfo, VkObjectType ObjectType>
class DeviceObject
{
public:
DeviceObject();
DeviceObject(const DeviceObject&) = delete;
DeviceObject(DeviceObject&& object) noexcept;
~DeviceObject();
bool Create(Device& device, const CreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
void Destroy();
bool IsValid() const;
Device* GetDevice() const;
VkResult GetLastErrorCode() const;
void SetDebugName(const char* name);
void SetDebugName(const std::string& name);
DeviceObject& operator=(const DeviceObject&) = delete;
DeviceObject& operator=(DeviceObject&& object) noexcept;
operator VkType() const;
protected:
MovablePtr<Device> m_device;
VkAllocationCallbacks m_allocator;
VkType m_handle;
mutable VkResult m_lastErrorCode;
};
}
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.inl>
#endif // NAZARA_VULKANRENDERER_VKDEVICEOBJECT_HPP