NazaraEngine/include/Nazara/Math/AxisAlignedBox.hpp

88 lines
2.9 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_AXISALIGNEDBOX_HPP
#define NAZARA_AXISALIGNEDBOX_HPP
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Cube.hpp>
#include <Nazara/Math/Enums.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Vector3.hpp>
template<typename T>
class NzAxisAlignedBox
{
public:
NzAxisAlignedBox();
NzAxisAlignedBox(nzExtend Extend);
NzAxisAlignedBox(T X, T Y, T Z, T Width, T Height, T Depth);
NzAxisAlignedBox(const NzCube<T>& Cube);
NzAxisAlignedBox(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> explicit NzAxisAlignedBox(const NzAxisAlignedBox<U>& box);
NzAxisAlignedBox(const NzAxisAlignedBox& box) = default;
~NzAxisAlignedBox() = default;
bool Contains(T X, T Y, T Z) const;
bool Contains(const NzAxisAlignedBox& box) const;
bool Contains(const NzVector3<T>& vector) const;
NzAxisAlignedBox& ExtendTo(T X, T Y, T Z);
NzAxisAlignedBox& ExtendTo(const NzAxisAlignedBox& box);
NzAxisAlignedBox& ExtendTo(const NzVector3<T>& vector);
NzVector3<T> GetCorner(nzCorner corner) const;
NzVector3<T> GetCenter() const;
NzCube<T> GetCube() const;
nzExtend GetExtend() const;
NzVector3<T> GetNegativeVertex(const NzVector3<T>& normal) const;
NzVector3<T> GetPosition() const;
NzVector3<T> GetPositiveVertex(const NzVector3<T>& normal) const;
NzVector3<T> GetSize() const;
bool Intersect(const NzAxisAlignedBox& box, NzAxisAlignedBox* intersection = nullptr) const;
bool IsFinite() const;
bool IsInfinite() const;
bool IsNull() const;
NzAxisAlignedBox& MakeInfinite();
NzAxisAlignedBox& MakeNull();
NzAxisAlignedBox& Set(nzExtend Extend);
NzAxisAlignedBox& Set(T X, T Y, T Z, T Width, T Height, T Depth);
NzAxisAlignedBox& Set(const NzAxisAlignedBox<T>& box);
NzAxisAlignedBox& Set(const NzCube<T>& Cube);
NzAxisAlignedBox& Set(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> NzAxisAlignedBox& Set(const NzAxisAlignedBox<U>& box);
NzString ToString() const;
NzAxisAlignedBox& Transform(const NzMatrix4<T>& matrix, bool applyTranslation = true);
NzAxisAlignedBox operator*(T scalar) const;
NzAxisAlignedBox& operator*=(T scalar);
bool operator==(const NzAxisAlignedBox& box) const;
bool operator!=(const NzAxisAlignedBox& box) const;
static NzAxisAlignedBox Infinite();
static NzAxisAlignedBox Lerp(const NzAxisAlignedBox& from, const NzAxisAlignedBox& to, T interpolation);
static NzAxisAlignedBox Null();
nzExtend extend;
NzCube<T> cube;
};
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzAxisAlignedBox<T>& box);
typedef NzAxisAlignedBox<double> NzAxisAlignedBoxd;
typedef NzAxisAlignedBox<float> NzAxisAlignedBoxf;
#include <Nazara/Math/AxisAlignedBox.inl>
#endif // NAZARA_AXISALIGNEDBOX_HPP