NazaraEngine/include/Nazara/Renderer/Renderer.hpp

92 lines
3.3 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERER_HPP
#define NAZARA_RENDERER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Initializer.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <Nazara/Renderer/TextureSampler.hpp>
#include <Nazara/Utility/Enums.hpp>
class NzColor;
class NzContext;
class NzIndexBuffer;
class NzMaterial;
class NzRenderTarget;
class NzShader;
class NzVertexBuffer;
class NzVertexDeclaration;
class NAZARA_API NzRenderer
{
public:
NzRenderer() = delete;
~NzRenderer() = delete;
static void Clear(unsigned long flags = nzRendererClear_Color | nzRendererClear_Depth);
static void DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount);
static void DrawPrimitives(nzPrimitiveType primitive, unsigned int firstVertex, unsigned int vertexCount);
static void Enable(nzRendererParameter parameter, bool enable);
static float GetLineWidth();
//static NzMatrix4f GetMatrix(nzMatrixCombination combination);
static NzMatrix4f GetMatrix(nzMatrixType type);
static nzUInt8 GetMaxAnisotropyLevel();
static unsigned int GetMaxRenderTargets();
static unsigned int GetMaxTextureUnits();
static float GetPointSize();
static const NzShader* GetShader();
static NzRenderTarget* GetTarget();
static NzRectui GetViewport();
static bool HasCapability(nzRendererCap capability);
static bool Initialize(bool initializeDebugDrawer = false);
static bool IsEnabled(nzRendererParameter parameter);
static bool IsInitialized();
static void SetBlendFunc(nzBlendFunc srcBlend, nzBlendFunc destBlend);
static void SetClearColor(const NzColor& color);
static void SetClearColor(nzUInt8 r, nzUInt8 g, nzUInt8 b, nzUInt8 a = 255);
static void SetClearDepth(double depth);
static void SetClearStencil(unsigned int value);
static void SetDepthFunc(nzRendererComparison compareFunc);
static void SetFaceCulling(nzFaceCulling cullingMode);
static void SetFaceFilling(nzFaceFilling fillingMode);
static bool SetIndexBuffer(const NzIndexBuffer* indexBuffer);
static void SetLineWidth(float size);
static void SetMatrix(nzMatrixType type, const NzMatrix4f& matrix);
static void SetPointSize(float size);
static bool SetShader(const NzShader* shader);
static void SetStencilCompareFunction(nzRendererComparison compareFunc);
static void SetStencilFailOperation(nzStencilOperation failOperation);
static void SetStencilMask(nzUInt32 mask);
static void SetStencilPassOperation(nzStencilOperation passOperation);
static void SetStencilReferenceValue(unsigned int refValue);
static void SetStencilZFailOperation(nzStencilOperation zfailOperation);
static bool SetTarget(NzRenderTarget* target);
static void SetTexture(nzUInt8 unit, const NzTexture* texture);
static void SetTextureSampler(nzUInt8 textureUnit, const NzTextureSampler& sampler);
static bool SetVertexBuffer(const NzVertexBuffer* vertexBuffer);
static void SetViewport(const NzRectui& viewport);
static void Uninitialize();
private:
static bool EnsureStateUpdate();
static unsigned int s_moduleReferenceCounter;
};
#endif // NAZARA_RENDERER_HPP