175 lines
4.1 KiB
C++
175 lines
4.1 KiB
C++
// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#include <Nazara/Core/Error.hpp>
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#include <utility>
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namespace Ndk
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{
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/*!
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* \ingroup NDK
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* \class Ndk::StateMachine
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* \brief NDK class that represents a state machine, to represent the multiple states of your program as a stack
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*/
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/*!
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* \brief Constructs a StateMachine object with an original state
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*
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* \param originalState State which is the entry point of the application
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*
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* \remark Calls "Enter" on the state
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* \remark Produces a NazaraAssert if nullptr is given
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*/
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inline StateMachine::StateMachine(std::shared_ptr<State> originalState)
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{
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NazaraAssert(originalState, "StateMachine must have a state to begin with");
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PushState(std::move(originalState));
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}
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/*!
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* \brief Destructs the object
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*
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* \remark Calls "Leave" on all the states
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*/
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inline StateMachine::~StateMachine()
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{
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for (std::shared_ptr<State>& state : m_states)
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state->Leave(*this);
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}
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/*!
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* \brief Replaces the current state on the top of the machine
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*
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* \param state State to replace the top one if it is nullptr, no action is performed
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*/
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inline void StateMachine::ChangeState(std::shared_ptr<State> state)
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{
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if (state)
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{
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PopState();
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PushState(std::move(state));
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}
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}
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/*!
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* \brief Gets the current state on the top of the machine
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* \return A constant reference to the state
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*
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* \remark The stack is supposed to be non empty, otherwise it is undefined behaviour
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*
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* \see PopStatesUntil
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*/
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inline const std::shared_ptr<State>& StateMachine::GetCurrentState() const
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{
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return m_states.back();
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}
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/*!
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* \brief Checks whether the state is on the top of the machine
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* \return true If it is the case
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*
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* \param state State to compare the top with
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*/
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inline bool StateMachine::IsTopState(const State* state) const
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{
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if (m_states.empty())
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return false;
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return m_states.back().get() == state;
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}
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/*!
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* \brief Pops the state on the top of the machine
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* \return Old state on the top, nullptr if stack was empty
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*
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* \remark This method can completely empty the stack
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*/
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inline std::shared_ptr<State> StateMachine::PopState()
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{
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if (m_states.empty())
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return nullptr;
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m_states.back()->Leave(*this);
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std::shared_ptr<State> oldTopState = std::move(m_states.back());
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m_states.pop_back();
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return oldTopState;
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}
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/*!
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* \brief Pops all the states of the machine until a specific one is reached
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* \return true If that specific state is on top, false if stack is empty
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*
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* \param state State to find on the stack if it is nullptr, no action is performed
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*
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* \remark This method can completely empty the stack
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*/
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inline bool StateMachine::PopStatesUntil(std::shared_ptr<State> state)
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{
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if (!state)
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return false;
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while (!m_states.empty() && !IsTopState(state.get()))
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PopState();
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return !m_states.empty();
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}
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/*!
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* \brief Pushes a new state on the top of the machine
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*
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* \param state Next state to represent if it is nullptr, it performs no action
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*
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* \remark Produces a NazaraAssert if the same state is pushed two times on the stack
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*/
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inline void StateMachine::PushState(std::shared_ptr<State> state)
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{
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if (state)
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{
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NazaraAssert(std::find(m_states.begin(), m_states.end(), state) == m_states.end(), "The same state was pushed two times");
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m_states.push_back(std::move(state));
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m_states.back()->Enter(*this);
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}
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}
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/*!
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* \brief Pops every states of the machine to put a new one
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*
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* \param state State to reset the stack with if it is nullptr, no action is performed
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*/
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inline void StateMachine::SetState(std::shared_ptr<State> state)
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{
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if (state)
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{
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while (!m_states.empty())
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PopState();
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PushState(std::move(state));
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}
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}
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/*!
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* \brief Updates all the states
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* \return true If update is successful for everyone of them
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*
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* \param elapsedTime Delta time used for the update
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*/
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inline bool StateMachine::Update(float elapsedTime)
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{
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return std::all_of(m_states.begin(), m_states.end(), [=](std::shared_ptr<State>& state) {
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return state->Update(*this, elapsedTime);
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});
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}
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}
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