NazaraEngine/build/scripts/tools/ndk_server.lua

54 lines
1.0 KiB
Lua

TOOL.Name = "SDKServer"
TOOL.Directory = "../SDK"
TOOL.Kind = "Library"
TOOL.TargetDirectory = "../lib"
TOOL.Defines = {
"NDK_BUILD",
"NDK_SERVER"
}
TOOL.Includes = {
"../SDK/include",
"../SDK/src"
}
TOOL.Files = {
"../SDK/include/NDK/**.hpp",
"../SDK/include/NDK/**.inl",
"../SDK/src/NDK/**.hpp",
"../SDK/src/NDK/**.inl",
"../SDK/src/NDK/**.cpp"
}
-- Excludes client-only files
TOOL.FilesExcluded = {
"../SDK/**/CameraComponent.*",
"../SDK/**/Canvas.*",
"../SDK/**/Console.*",
"../SDK/**/GraphicsComponent.*",
"../SDK/**/LightComponent.*",
"../SDK/**/ListenerComponent.*",
"../SDK/**/ListenerSystem.*",
"../SDK/**/Particle*Component.*",
"../SDK/**/ParticleSystem.*",
"../SDK/**/RenderSystem.*",
"../SDK/**/*Widget*.*",
"../SDK/**/LuaBinding_Audio.*",
"../SDK/**/LuaBinding_Graphics.*",
"../SDK/**/LuaBinding_Renderer.*",
"../SDK/**/LuaBinding_Platform.*"
}
TOOL.Libraries = {
"NazaraCore",
"NazaraLua",
"NazaraNetwork",
"NazaraNoise",
"NazaraPhysics2D",
"NazaraPhysics3D",
"NazaraUtility"
}