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NazaraEngine/src/Nazara/Graphics/TextureSamplerCache.cpp
2022-01-01 15:30:09 +01:00

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/TextureSamplerCache.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
const std::shared_ptr<TextureSampler>& TextureSamplerCache::Get(const TextureSamplerInfo& info)
{
auto it = m_samplers.find(info);
if (it == m_samplers.end())
it = m_samplers.emplace(info, m_device->InstantiateTextureSampler(info)).first;
return it->second;
}
}