33 lines
871 B
C++
33 lines
871 B
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_ABSTRACTBUFFER_HPP
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#define NAZARA_ABSTRACTBUFFER_HPP
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#include <Nazara/Utility/Buffer.hpp>
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namespace Nz
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{
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class NAZARA_UTILITY_API AbstractBuffer
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{
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public:
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AbstractBuffer() = default;
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virtual ~AbstractBuffer();
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virtual bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static) = 0;
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virtual void Destroy() = 0;
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virtual bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false) = 0;
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virtual bool IsHardware() const = 0;
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virtual void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) = 0;
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virtual bool Unmap() = 0;
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};
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}
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#endif // NAZARA_ABSTRACTBUFFER_HPP
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