NazaraEngine/include/Nazara/Renderer/OpenGL.hpp

348 lines
19 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGL_HPP
#define NAZARA_OPENGL_HPP
#ifdef NAZARA_RENDERER_OPENGL
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <Nazara/Renderer/RenderStates.hpp>
#include <Nazara/Utility/Enums.hpp>
// Inclusion des headers OpenGL
#include <GL3/glcorearb.h>
#include <GL3/glext.h>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <GL3/wglext.h>
#elif defined(NAZARA_PLATFORM_LINUX)
namespace GLX
{
#include <GL3/glx.h>
}
#include <GL3/glxext.h>
#endif
enum nzOpenGLExtension
{
nzOpenGLExtension_AnisotropicFilter,
nzOpenGLExtension_ConditionalRender,
nzOpenGLExtension_DebugOutput,
nzOpenGLExtension_DrawInstanced,
nzOpenGLExtension_FP64,
nzOpenGLExtension_FrameBufferObject,
nzOpenGLExtension_GetProgramBinary,
nzOpenGLExtension_InstancedArray,
nzOpenGLExtension_PixelBufferObject,
nzOpenGLExtension_SamplerObjects,
nzOpenGLExtension_SeparateShaderObjects,
nzOpenGLExtension_Shader_ImageLoadStore,
nzOpenGLExtension_TextureArray,
nzOpenGLExtension_TextureCompression_s3tc,
nzOpenGLExtension_TextureStorage,
nzOpenGLExtension_VertexArrayObjects,
nzOpenGLExtension_Max = nzOpenGLExtension_VertexArrayObjects
};
class NzContext;
class NzRenderTarget;
using NzOpenGLFunc = void (*)();
class NAZARA_RENDERER_API NzOpenGL
{
friend NzContext;
public:
enum FormatType
{
FormatType_RenderBuffer,
// FormatType_MultisampleTexture,
FormatType_Texture
};
struct Format
{
GLenum dataFormat;
GLenum dataType;
GLint internalFormat;
GLint swizzle[4];
};
NzOpenGL() = delete;
~NzOpenGL() = delete;
static void ApplyStates(const NzRenderStates& states);
static void BindBuffer(nzBufferType type, GLuint id);
static void BindProgram(GLuint id);
static void BindSampler(GLuint unit, GLuint id);
static void BindScissorBox(const NzRecti& scissorBox);
static void BindTexture(nzImageType type, GLuint id);
static void BindTexture(unsigned int textureUnit, nzImageType type, GLuint id);
static void BindTextureUnit(unsigned int textureUnit);
static void BindViewport(const NzRecti& viewport);
static void DeleteBuffer(nzBufferType type, GLuint id);
static void DeleteFrameBuffer(const NzContext* context, GLuint id);
static void DeleteProgram(GLuint id);
static void DeleteSampler(GLuint id);
static void DeleteTexture(GLuint id);
static void DeleteVertexArray(const NzContext* context, GLuint id);
static GLuint GetCurrentBuffer(nzBufferType type);
static GLuint GetCurrentProgram();
static NzRecti GetCurrentScissorBox();
static const NzRenderTarget* GetCurrentTarget();
static GLuint GetCurrentTexture();
static GLuint GetCurrentTexture(unsigned int textureUnit);
static unsigned int GetCurrentTextureUnit();
static NzRecti GetCurrentViewport();
static NzOpenGLFunc GetEntry(const NzString& entryPoint);
static unsigned int GetGLSLVersion();
static NzString GetRendererName();
static NzString GetVendorName();
static unsigned int GetVersion();
static bool Initialize();
static bool IsInitialized();
static bool IsSupported(nzOpenGLExtension extension);
static bool IsSupported(const NzString& string);
static void SetBuffer(nzBufferType type, GLuint id);
static void SetProgram(GLuint id);
static void SetScissorBox(const NzRecti& scissorBox);
static void SetTarget(const NzRenderTarget* renderTarget);
static void SetTexture(GLuint id);
static void SetTexture(unsigned int textureUnit, GLuint id);
static void SetTextureUnit(unsigned int textureUnit);
static void SetViewport(const NzRecti& viewport);
static bool TranslateFormat(nzPixelFormat pixelFormat, Format* format, FormatType target);
static void Uninitialize();
static GLenum Attachment[nzAttachmentPoint_Max+1];
static GLenum BlendFunc[nzBlendFunc_Max+1];
static GLenum BufferLock[nzBufferAccess_Max+1];
static GLenum BufferLockRange[nzBufferAccess_Max+1];
static GLenum BufferTarget[nzBufferType_Max+1];
static GLenum BufferTargetBinding[nzBufferType_Max+1];
static GLenum BufferUsage[nzBufferUsage_Max+1];
static GLenum ComponentType[nzComponentType_Max+1];
static GLenum CubemapFace[6]; // Un cube possède six faces et ça n'est pas près de changer
static GLenum FaceFilling[nzFaceFilling_Max+1];
static GLenum FaceSide[nzFaceSide_Max+1];
static GLenum PrimitiveMode[nzPrimitiveMode_Max+1];
static GLenum QueryCondition[nzGpuQueryCondition_Max+1];
static GLenum QueryMode[nzGpuQueryMode_Max+1];
static GLenum RendererComparison[nzRendererComparison_Max+1];
static GLenum RendererParameter[nzRendererParameter_Max+1];
static GLenum SamplerWrapMode[nzSamplerWrap_Max+1];
static GLenum ShaderStage[nzShaderStage_Max+1];
static GLenum StencilOperation[nzStencilOperation_Max+1];
static GLenum TextureTarget[nzImageType_Max+1];
static GLenum TextureTargetBinding[nzImageType_Max+1];
static GLenum TextureTargetProxy[nzImageType_Max+1];
static nzUInt8 VertexComponentIndex[nzVertexComponent_Max+1];
private:
static void OnContextChanged(const NzContext* newContext);
static void OnContextDestruction(const NzContext* context);
};
NAZARA_RENDERER_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
NAZARA_RENDERER_API extern PFNGLATTACHSHADERPROC glAttachShader;
NAZARA_RENDERER_API extern PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
NAZARA_RENDERER_API extern PFNGLBEGINQUERYPROC glBeginQuery;
NAZARA_RENDERER_API extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
NAZARA_RENDERER_API extern PFNGLBINDBUFFERPROC glBindBuffer;
NAZARA_RENDERER_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
NAZARA_RENDERER_API extern PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
NAZARA_RENDERER_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
NAZARA_RENDERER_API extern PFNGLBINDSAMPLERPROC glBindSampler;
NAZARA_RENDERER_API extern PFNGLBINDTEXTUREPROC glBindTexture;
NAZARA_RENDERER_API extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
NAZARA_RENDERER_API extern PFNGLBLENDFUNCPROC glBlendFunc;
NAZARA_RENDERER_API extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
NAZARA_RENDERER_API extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
NAZARA_RENDERER_API extern PFNGLBUFFERDATAPROC glBufferData;
NAZARA_RENDERER_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
NAZARA_RENDERER_API extern PFNGLCLEARPROC glClear;
NAZARA_RENDERER_API extern PFNGLCLEARCOLORPROC glClearColor;
NAZARA_RENDERER_API extern PFNGLCLEARDEPTHPROC glClearDepth;
NAZARA_RENDERER_API extern PFNGLCLEARSTENCILPROC glClearStencil;
NAZARA_RENDERER_API extern PFNGLCREATEPROGRAMPROC glCreateProgram;
NAZARA_RENDERER_API extern PFNGLCREATESHADERPROC glCreateShader;
NAZARA_RENDERER_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
NAZARA_RENDERER_API extern PFNGLCOLORMASKPROC glColorMask;
NAZARA_RENDERER_API extern PFNGLCULLFACEPROC glCullFace;
NAZARA_RENDERER_API extern PFNGLCOMPILESHADERPROC glCompileShader;
NAZARA_RENDERER_API extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
NAZARA_RENDERER_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
NAZARA_RENDERER_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
NAZARA_RENDERER_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
NAZARA_RENDERER_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
NAZARA_RENDERER_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
NAZARA_RENDERER_API extern PFNGLDELETESAMPLERSPROC glDeleteSamplers;
NAZARA_RENDERER_API extern PFNGLDELETESHADERPROC glDeleteShader;
NAZARA_RENDERER_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
NAZARA_RENDERER_API extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
NAZARA_RENDERER_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
NAZARA_RENDERER_API extern PFNGLDEPTHMASKPROC glDepthMask;
NAZARA_RENDERER_API extern PFNGLDISABLEPROC glDisable;
NAZARA_RENDERER_API extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSPROC glDrawArrays;
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERPROC glDrawBuffer;
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSPROC glDrawElements;
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
NAZARA_RENDERER_API extern PFNGLDRAWTEXTURENVPROC glDrawTexture;
NAZARA_RENDERER_API extern PFNGLENABLEPROC glEnable;
NAZARA_RENDERER_API extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
NAZARA_RENDERER_API extern PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
NAZARA_RENDERER_API extern PFNGLENDQUERYPROC glEndQuery;
NAZARA_RENDERER_API extern PFNGLFLUSHPROC glFlush;
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
NAZARA_RENDERER_API extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
NAZARA_RENDERER_API extern PFNGLGENBUFFERSPROC glGenBuffers;
NAZARA_RENDERER_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
NAZARA_RENDERER_API extern PFNGLGENQUERIESPROC glGenQueries;
NAZARA_RENDERER_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
NAZARA_RENDERER_API extern PFNGLGENSAMPLERSPROC glGenSamplers;
NAZARA_RENDERER_API extern PFNGLGENTEXTURESPROC glGenTextures;
NAZARA_RENDERER_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
NAZARA_RENDERER_API extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
NAZARA_RENDERER_API extern PFNGLGETBOOLEANVPROC glGetBooleanv;
NAZARA_RENDERER_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
NAZARA_RENDERER_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
NAZARA_RENDERER_API extern PFNGLGETERRORPROC glGetError;
NAZARA_RENDERER_API extern PFNGLGETFLOATVPROC glGetFloatv;
NAZARA_RENDERER_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
NAZARA_RENDERER_API extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
NAZARA_RENDERER_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
NAZARA_RENDERER_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
NAZARA_RENDERER_API extern PFNGLGETQUERYIVPROC glGetQueryiv;
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
NAZARA_RENDERER_API extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
NAZARA_RENDERER_API extern PFNGLGETSHADERIVPROC glGetShaderiv;
NAZARA_RENDERER_API extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
NAZARA_RENDERER_API extern PFNGLGETSTRINGPROC glGetString;
NAZARA_RENDERER_API extern PFNGLGETSTRINGIPROC glGetStringi;
NAZARA_RENDERER_API extern PFNGLGETTEXIMAGEPROC glGetTexImage;
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
NAZARA_RENDERER_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
NAZARA_RENDERER_API extern PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
NAZARA_RENDERER_API extern PFNGLISENABLEDPROC glIsEnabled;
NAZARA_RENDERER_API extern PFNGLLINEWIDTHPROC glLineWidth;
NAZARA_RENDERER_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
NAZARA_RENDERER_API extern PFNGLMAPBUFFERPROC glMapBuffer;
NAZARA_RENDERER_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
NAZARA_RENDERER_API extern PFNGLPIXELSTOREIPROC glPixelStorei;
NAZARA_RENDERER_API extern PFNGLPOINTSIZEPROC glPointSize;
NAZARA_RENDERER_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
NAZARA_RENDERER_API extern PFNGLPROGRAMBINARYPROC glProgramBinary;
NAZARA_RENDERER_API extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
NAZARA_RENDERER_API extern PFNGLREADPIXELSPROC glReadPixels;
NAZARA_RENDERER_API extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
NAZARA_RENDERER_API extern PFNGLSCISSORPROC glScissor;
NAZARA_RENDERER_API extern PFNGLSHADERSOURCEPROC glShaderSource;
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
NAZARA_RENDERER_API extern PFNGLSTENCILOPPROC glStencilOp;
NAZARA_RENDERER_API extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
NAZARA_RENDERER_API extern PFNGLTEXIMAGE1DPROC glTexImage1D;
NAZARA_RENDERER_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
NAZARA_RENDERER_API extern PFNGLTEXIMAGE3DPROC glTexImage3D;
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
NAZARA_RENDERER_API extern PFNGLUNIFORM1DPROC glUniform1d;
NAZARA_RENDERER_API extern PFNGLUNIFORM1FPROC glUniform1f;
NAZARA_RENDERER_API extern PFNGLUNIFORM1IPROC glUniform1i;
NAZARA_RENDERER_API extern PFNGLUNIFORM1DVPROC glUniform1dv;
NAZARA_RENDERER_API extern PFNGLUNIFORM1FVPROC glUniform1fv;
NAZARA_RENDERER_API extern PFNGLUNIFORM1IVPROC glUniform1iv;
NAZARA_RENDERER_API extern PFNGLUNIFORM2DVPROC glUniform2dv;
NAZARA_RENDERER_API extern PFNGLUNIFORM2FVPROC glUniform2fv;
NAZARA_RENDERER_API extern PFNGLUNIFORM2IVPROC glUniform2iv;
NAZARA_RENDERER_API extern PFNGLUNIFORM3DVPROC glUniform3dv;
NAZARA_RENDERER_API extern PFNGLUNIFORM3FVPROC glUniform3fv;
NAZARA_RENDERER_API extern PFNGLUNIFORM3IVPROC glUniform3iv;
NAZARA_RENDERER_API extern PFNGLUNIFORM4DVPROC glUniform4dv;
NAZARA_RENDERER_API extern PFNGLUNIFORM4FVPROC glUniform4fv;
NAZARA_RENDERER_API extern PFNGLUNIFORM4IVPROC glUniform4iv;
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
NAZARA_RENDERER_API extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
NAZARA_RENDERER_API extern PFNGLUSEPROGRAMPROC glUseProgram;
NAZARA_RENDERER_API extern PFNGLVALIDATEPROGRAMPROC glValidateProgram;
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
NAZARA_RENDERER_API extern PFNGLVIEWPORTPROC glViewport;
#if defined(NAZARA_PLATFORM_WINDOWS)
NAZARA_RENDERER_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
NAZARA_RENDERER_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
NAZARA_RENDERER_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
#elif defined(NAZARA_PLATFORM_LINUX)
NAZARA_RENDERER_API extern GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA;
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
#endif
#endif // NAZARA_RENDERER_OPENGL
#endif // NAZARA_OPENGL_HPP