NazaraEngine/include/Nazara/Shader/Ast/Nodes.inl

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// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Shader module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/Ast/Nodes.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz::ShaderAst
{
const ShaderAst::ExpressionType& GetExpressionType(ShaderAst::Expression& expr)
{
assert(expr.cachedExpressionType);
return expr.cachedExpressionType.value();
}
inline bool IsExpression(NodeType nodeType)
{
switch (nodeType)
{
#define NAZARA_SHADERAST_EXPRESSION(Node) case NodeType::Node: return true;
#include <Nazara/Shader/Ast/AstNodeList.hpp>
default:
return false;
}
}
inline bool IsStatement(NodeType nodeType)
{
switch (nodeType)
{
#define NAZARA_SHADERAST_STATEMENT(Node) case NodeType::Node: return true;
#include <Nazara/Shader/Ast/AstNodeList.hpp>
default:
return false;
}
}
}
#include <Nazara/Shader/DebugOff.hpp>