143 lines
5.3 KiB
C++
143 lines
5.3 KiB
C++
// this file was automatically generated and should not be edited
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/*
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Nazara Engine - Core module
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Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#pragma once
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#ifndef NAZARA_GLOBAL_CORE_HPP
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#define NAZARA_GLOBAL_CORE_HPP
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#include <Nazara/Core/AbstractAtlas.hpp>
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#include <Nazara/Core/AbstractHash.hpp>
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#include <Nazara/Core/AbstractImage.hpp>
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#include <Nazara/Core/AbstractLogger.hpp>
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Core/Animation.hpp>
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#include <Nazara/Core/Application.hpp>
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#include <Nazara/Core/ApplicationBase.hpp>
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#include <Nazara/Core/ApplicationComponent.hpp>
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#include <Nazara/Core/ApplicationUpdater.hpp>
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#include <Nazara/Core/Buffer.hpp>
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#include <Nazara/Core/BufferMapper.hpp>
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#include <Nazara/Core/ByteArray.hpp>
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#include <Nazara/Core/ByteArrayPool.hpp>
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#include <Nazara/Core/ByteStream.hpp>
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#include <Nazara/Core/Clock.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Core/CommandLineParameters.hpp>
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#include <Nazara/Core/Core.hpp>
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#include <Nazara/Core/CubemapParams.hpp>
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#include <Nazara/Core/DynLib.hpp>
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#include <Nazara/Core/EmptyStream.hpp>
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#include <Nazara/Core/EntitySystemAppComponent.hpp>
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#include <Nazara/Core/EntityWorld.hpp>
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#include <Nazara/Core/Enums.hpp>
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#include <Nazara/Core/EnvironmentVariables.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Core/Export.hpp>
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/FileLogger.hpp>
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#include <Nazara/Core/FilesystemAppComponent.hpp>
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#include <Nazara/Core/Format.hpp>
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#include <Nazara/Core/Functor.hpp>
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#include <Nazara/Core/GuillotineBinPack.hpp>
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#include <Nazara/Core/GuillotineImageAtlas.hpp>
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#include <Nazara/Core/HandledObject.hpp>
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#include <Nazara/Core/HardwareInfo.hpp>
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#include <Nazara/Core/Image.hpp>
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#include <Nazara/Core/ImageStream.hpp>
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#include <Nazara/Core/IndexBuffer.hpp>
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#include <Nazara/Core/IndexIterator.hpp>
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#include <Nazara/Core/IndexMapper.hpp>
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#include <Nazara/Core/Initializer.hpp>
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#include <Nazara/Core/Joint.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Core/MaterialData.hpp>
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#include <Nazara/Core/MemoryStream.hpp>
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#include <Nazara/Core/MemoryView.hpp>
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#include <Nazara/Core/Mesh.hpp>
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#include <Nazara/Core/MeshData.hpp>
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#include <Nazara/Core/ModuleBase.hpp>
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#include <Nazara/Core/Modules.hpp>
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#include <Nazara/Core/Node.hpp>
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#include <Nazara/Core/ObjectHandle.hpp>
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#include <Nazara/Core/ObjectLibrary.hpp>
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/OwnedMemoryStream.hpp>
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#include <Nazara/Core/ParameterFile.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Core/PixelFormat.hpp>
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#include <Nazara/Core/Plugin.hpp>
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#include <Nazara/Core/PluginInterface.hpp>
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#include <Nazara/Core/PluginLoader.hpp>
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#include <Nazara/Core/PoolByteStream.hpp>
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#include <Nazara/Core/Primitive.hpp>
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#include <Nazara/Core/PrimitiveList.hpp>
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#include <Nazara/Core/Process.hpp>
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#include <Nazara/Core/RefCounted.hpp>
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#include <Nazara/Core/Resource.hpp>
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#include <Nazara/Core/ResourceLoader.hpp>
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#include <Nazara/Core/ResourceManager.hpp>
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#include <Nazara/Core/ResourceParameters.hpp>
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#include <Nazara/Core/ResourceSaver.hpp>
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#include <Nazara/Core/Serialization.hpp>
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#include <Nazara/Core/SignalHandlerAppComponent.hpp>
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#include <Nazara/Core/SkeletalMesh.hpp>
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#include <Nazara/Core/Skeleton.hpp>
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#include <Nazara/Core/SoftwareBuffer.hpp>
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#include <Nazara/Core/State.hpp>
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#include <Nazara/Core/StateMachine.hpp>
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#include <Nazara/Core/StaticMesh.hpp>
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#include <Nazara/Core/StdLogger.hpp>
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#include <Nazara/Core/Stream.hpp>
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#include <Nazara/Core/StringExt.hpp>
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#include <Nazara/Core/SubMesh.hpp>
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#include <Nazara/Core/TaskScheduler.hpp>
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#include <Nazara/Core/ThreadExt.hpp>
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#include <Nazara/Core/Time.hpp>
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#include <Nazara/Core/TriangleIterator.hpp>
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#include <Nazara/Core/Unicode.hpp>
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#include <Nazara/Core/UniformBuffer.hpp>
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#include <Nazara/Core/Updatable.hpp>
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#include <Nazara/Core/Uuid.hpp>
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#include <Nazara/Core/VertexBuffer.hpp>
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#include <Nazara/Core/VertexDeclaration.hpp>
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#include <Nazara/Core/VertexMapper.hpp>
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#include <Nazara/Core/VertexStruct.hpp>
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#include <Nazara/Core/VirtualDirectory.hpp>
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#include <Nazara/Core/VirtualDirectoryFilesystemResolver.hpp>
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#ifdef NAZARA_ENTT
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#include <Nazara/Core/Components.hpp>
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#include <Nazara/Core/EnttSystemGraph.hpp>
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#include <Nazara/Core/EnttWorld.hpp>
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#include <Nazara/Core/Systems.hpp>
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#endif
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#endif // NAZARA_GLOBAL_CORE_HPP
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