NazaraEngine/xmake.lua

175 lines
4.1 KiB
Lua

local modules = {
Audio = {
Deps = {"NazaraCore"},
Packages = {"libsndfile"}
},
Core = {},
Graphics = {
Deps = {"NazaraRenderer"}
},
Network = {
Deps = {"NazaraCore"},
Custom = function()
if is_plat("windows") then
add_syslinks("ws2_32")
end
if is_plat("linux") then
del_files("src/Nazara/Network/Posix/SocketPollerImpl.hpp")
del_files("src/Nazara/Network/Posix/SocketPollerImpl.cpp")
end
end
},
OpenGLRenderer = {
Deps = {"NazaraRenderer"},
Custom = function()
if is_plat("windows") then
add_syslinks("gdi32", "user32")
else
del_files("src/Nazara/OpenGLRenderer/Wrapper/Win32/**.cpp")
del_files("src/Nazara/OpenGLRenderer/Wrapper/WGL/**.cpp")
end
if not is_plat("linux") then
del_files("src/Nazara/OpenGLRenderer/Wrapper/Linux/**.cpp")
end
end
},
Physics2D = {
Deps = {"NazaraUtility"},
Packages = {"chipmunk2d"}
},
Physics3D = {
Deps = {"NazaraUtility"},
Packages = {"newtondynamics"}
},
Platform = {
Deps = {"NazaraUtility"},
Packages = {"libsdl"},
Custom = function()
if is_plat("windows") then
add_defines("SDL_VIDEO_DRIVER_WINDOWS=1")
elseif is_plat("linux") then
add_defines("SDL_VIDEO_DRIVER_X11=1")
add_defines("SDL_VIDEO_DRIVER_WAYLAND=1")
elseif is_plat("macosx") then
add_defines("SDL_VIDEO_DRIVER_COCOA=1")
end
end
},
Renderer = {
Deps = {"NazaraPlatform", "NazaraShader"}
},
Shader = {
Deps = {"NazaraUtility"}
},
Utility = {
Deps = {"stb_image", "NazaraCore"},
Packages = {"freetype"}
},
VulkanRenderer = {
Deps = {"NazaraRenderer"},
Custom = function()
add_defines("VK_NO_PROTOTYPES")
if is_plat("windows") then
add_defines("VK_USE_PLATFORM_WIN32_KHR")
add_syslinks("user32")
elseif is_plat("linux") then
add_defines("VK_USE_PLATFORM_XLIB_KHR")
add_defines("VK_USE_PLATFORM_WAYLAND_KHR")
elseif is_plat("macosx") then
add_defines("VK_USE_PLATFORM_MACOS_MVK")
end
end
}
}
add_requires("chipmunk2d", "freetype", "libsndfile", "libsdl")
add_requires("newtondynamics", { debug = is_mode("debug") })
set_project("NazaraEngine")
add_rules("mode.debug", "mode.releasedbg")
add_rules("plugin.vsxmake.autoupdate")
if is_mode("debug") then
add_rules("debug_suffix")
end
add_includedirs("include")
add_sysincludedirs("thirdparty/include")
set_languages("c89", "cxx17")
set_rundir("./bin/$(os)_$(arch)_$(mode)")
set_symbols("debug", "hidden")
set_targetdir("./bin/$(os)_$(arch)_$(mode)")
set_warnings("allextra")
if is_mode("releasedbg") then
set_fpmodels("fast")
add_vectorexts("sse", "sse2", "sse3", "ssse3")
end
if is_plat("windows") then
set_runtimes(is_mode("debug") and "MDd" or "MD")
add_defines("_CRT_SECURE_NO_WARNINGS")
add_cxxflags("/bigobj", "/permissive-", "/Zc:__cplusplus", "/Zc:referenceBinding", "/Zc:throwingNew")
add_cxxflags("/FC")
add_cxflags("/w44062") -- Enable warning: switch case not handled
add_cxflags("/wd4251") -- Disable warning: class needs to have dll-interface to be used by clients of class blah blah blah
end
includes("thirdparty/xmake.lua")
for name, module in pairs(modules) do
target("Nazara" .. name)
set_kind("shared")
set_group("Modules")
if module.Deps then
add_deps(module.Deps)
end
if module.Packages then
add_packages(module.Packages)
end
add_defines("NAZARA_BUILD")
add_defines("NAZARA_" .. name:upper() .. "_BUILD")
if is_mode("debug") then
add_defines("NAZARA_DEBUG")
add_defines("NAZARA_" .. name:upper() .. "_BUILD")
end
add_headerfiles("include/Nazara/" .. name .. "/**.hpp")
add_headerfiles("include/Nazara/" .. name .. "/**.inl")
add_files("src/Nazara/" .. name .. "/**.cpp")
add_includedirs("src")
if is_plat("windows") then
del_files("src/Nazara/" .. name .. "/Posix/**.cpp")
else
del_files("src/Nazara/" .. name .. "/Win32/**.cpp")
end
if not is_plat("linux") then
del_files("src/Nazara/" .. name .. "/Linux/**.cpp")
end
if module.Custom then
module.Custom()
end
end
includes("plugins/*/xmake.lua")
includes("examples/*/xmake.lua")
rule("debug_suffix")
on_load(function (target)
if target:kind() ~= "binary" then
target:set("basename", target:basename() .. "-d")
end
end)