Files
NazaraEngine/include/Nazara/Utility/PixelFormat.hpp
Lynix eaf1bb3601 Merge branch 'NDK-Refactor' into NDK
Conflicts:
	examples/HardwareInfo/main.cpp
	include/Nazara/Renderer/Enums.hpp
	include/Nazara/Renderer/GpuQuery.hpp
	include/Nazara/Renderer/OpenGL.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/RenderTexture.hpp
	include/Nazara/Renderer/Texture.hpp
	src/Nazara/Graphics/AbstractRenderTechnique.cpp
	src/Nazara/Graphics/DeferredRenderTechnique.cpp
	src/Nazara/Graphics/Material.cpp
	src/Nazara/Graphics/SkyboxBackground.cpp
	src/Nazara/Renderer/GpuQuery.cpp
	src/Nazara/Renderer/OpenGL.cpp
	src/Nazara/Renderer/RenderBuffer.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Renderer/Shader.cpp
	src/Nazara/Renderer/ShaderStage.cpp
	src/Nazara/Renderer/Texture.cpp

Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
2015-09-25 23:16:58 +02:00

63 lines
2.5 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PIXELFORMAT_HPP
#define NAZARA_PIXELFORMAT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <functional>
#include <map>
///TODO: Permettre la conversion automatique entre les formats via des renseignements de bits et de type pour chaque format.
/// Ce serait plus lent que la conversion spécialisée (qui ne disparaîtra donc pas) mais ça permettrait au moteur de faire la conversion
/// entre n'importe quels formats non-compressés.
namespace Nz
{
class PixelFormat
{
friend class Utility;
public:
using ConvertFunction = std::function<UInt8*(const UInt8* start, const UInt8* end, UInt8* dst)>;
using FlipFunction = std::function<void(unsigned int width, unsigned int height, unsigned int depth, const UInt8* src, UInt8* dst)>;
static bool Convert(PixelFormatType srcFormat, PixelFormatType dstFormat, const void* src, void* dst);
static bool Convert(PixelFormatType srcFormat, PixelFormatType dstFormat, const void* start, const void* end, void* dst);
static bool Flip(PixelFlipping flipping, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth, const void* src, void* dst);
static UInt8 GetBitsPerPixel(PixelFormatType format);
static UInt8 GetBytesPerPixel(PixelFormatType format);
static PixelFormatTypeType GetType(PixelFormatType format);
static bool HasAlpha(PixelFormatType format);
static bool IsCompressed(PixelFormatType format);
static bool IsConversionSupported(PixelFormatType srcFormat, PixelFormatType dstFormat);
static bool IsValid(PixelFormatType format);
static void SetConvertFunction(PixelFormatType srcFormat, PixelFormatType dstFormat, ConvertFunction func);
static void SetFlipFunction(PixelFlipping flipping, PixelFormatType format, FlipFunction func);
static String ToString(PixelFormatType format);
private:
static bool Initialize();
static void Uninitialize();
static NAZARA_UTILITY_API ConvertFunction s_convertFunctions[PixelFormatType_Max+1][PixelFormatType_Max+1];
static NAZARA_UTILITY_API std::map<PixelFormatType, FlipFunction> s_flipFunctions[PixelFlipping_Max+1];
};
}
#include <Nazara/Utility/PixelFormat.inl>
#endif // NAZARA_PIXELFORMAT_HPP