NazaraEngine/src/Nazara/Widgets/CheckboxWidget.cpp

86 lines
2.0 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Widgets module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Widgets/CheckboxWidget.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/MaterialPass.hpp>
#include <Nazara/Graphics/SlicedSprite.hpp>
#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
#include <Nazara/Utility/AbstractTextDrawer.hpp>
#include <Nazara/Utility/Components/NodeComponent.hpp>
#include <Nazara/Widgets/Canvas.hpp>
#include <Nazara/Widgets/Widgets.hpp>
#include <Nazara/Widgets/Debug.hpp>
namespace Nz
{
CheckboxWidget::CheckboxWidget(BaseWidget* parent) :
BaseWidget(parent),
m_state(CheckboxState::Unchecked),
m_isTristateEnabled(false)
{
m_style = GetTheme()->CreateStyle(this);
SetRenderLayerCount(m_style->GetRenderLayerCount());
Layout();
}
void CheckboxWidget::SetState(CheckboxState checkboxState)
{
OnCheckboxStateUpdate(this, checkboxState);
m_state = checkboxState;
m_style->OnNewState(m_state);
}
void CheckboxWidget::Layout()
{
BaseWidget::Layout();
m_style->Layout(GetSize());
}
bool CheckboxWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
{
if (button == Mouse::Left)
{
m_style->OnPress();
return true;
}
return false;
}
bool CheckboxWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
{
if (button == Mouse::Left)
{
m_style->OnRelease();
// If user clicks inside button and holds it outside, a release mouse button event will be triggered outside of the widget
// we don't want this to trigger the button, so double-check
if (IsInside(float(x), float(y)))
SwitchToNextState();
return true;
}
return false;
}
void CheckboxWidget::OnMouseEnter()
{
m_style->OnHoverBegin();
}
void CheckboxWidget::OnMouseExit()
{
m_style->OnHoverEnd();
}
void CheckboxWidget::OnRenderLayerUpdated(int baseRenderLayer)
{
m_style->UpdateRenderLayer(baseRenderLayer);
}
}