61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#pragma once
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#ifndef NDK_APPLICATION_HPP
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#define NDK_APPLICATION_HPP
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#include <NDK/Prerequesites.hpp>
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#include <NDK/World.hpp>
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#include <Nazara/Core/Clock.hpp>
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#include <Nazara/Utility/Window.hpp>
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#include <vector>
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namespace Ndk
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{
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class NDK_API Application
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{
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public:
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inline Application();
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Application(const Application&) = delete;
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Application(Application&&) = delete;
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inline ~Application();
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#ifndef NDK_SERVER
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template<typename T, typename... Args> T& AddWindow(Args&&... args);
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#endif
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template<typename... Args> World& AddWorld(Args&&... args);
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inline float GetUpdateTime() const;
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bool Run();
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inline void Quit();
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Application& operator=(const Application&) = delete;
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Application& operator=(Application&&) = delete;
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inline static Application* Instance();
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private:
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#ifndef NDK_SERVER
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std::vector<std::unique_ptr<Nz::Window>> m_windows;
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#endif
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std::vector<World> m_worlds;
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Nz::Clock m_updateClock;
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#ifndef NDK_SERVER
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bool m_exitOnClosedWindows;
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#endif
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bool m_shouldQuit;
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float m_updateTime;
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static Application* s_application;
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};
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}
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#include <NDK/Application.inl>
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#endif // NDK_APPLICATION_HPP
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