63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_BILLBOARD_HPP
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#define NAZARA_BILLBOARD_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Graphics/Material.hpp>
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class NzBillboard;
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using NzBillboardConstRef = NzObjectRef<const NzBillboard>;
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using NzBillboardLibrary = NzObjectLibrary<NzBillboard>;
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using NzBillboardRef = NzObjectRef<NzBillboard>;
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class NAZARA_GRAPHICS_API NzBillboard : public NzInstancedRenderable
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{
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public:
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inline NzBillboard();
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inline NzBillboard(NzMaterialRef material);
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inline NzBillboard(NzTexture* texture);
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inline NzBillboard(const NzBillboard& billboard);
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~NzBillboard() = default;
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void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;
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inline const NzColor& GetColor() const;
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inline const NzMaterialRef& GetMaterial() const;
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inline float GetRotation() const;
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inline const NzVector2f& GetSize() const;
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inline void SetColor(const NzColor& color);
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inline void SetDefaultMaterial();
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inline void SetMaterial(NzMaterialRef material, bool resizeBillboard = true);
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inline void SetRotation(float rotation);
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inline void SetSize(const NzVector2f& size);
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inline void SetSize(float sizeX, float sizeY);
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inline void SetTexture(NzTextureRef texture, bool resizeBillboard = true);
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inline NzBillboard& operator=(const NzBillboard& billboard);
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template<typename... Args> static NzBillboardRef New(Args&&... args);
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private:
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void MakeBoundingVolume() const override;
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NzColor m_color;
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NzMaterialRef m_material;
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NzVector2f m_sinCos;
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NzVector2f m_size;
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float m_rotation;
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static NzBillboardLibrary::LibraryMap s_library;
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};
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#include <Nazara/Graphics/Billboard.inl>
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#endif // NAZARA_BILLBOARD_HPP
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