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NazaraEngine/src/Nazara/Graphics/ElementRendererRegistry.cpp
2023-01-22 17:41:18 +01:00

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ElementRendererRegistry.hpp>
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/RenderSpriteChain.hpp>
#include <Nazara/Graphics/RenderSubmesh.hpp>
#include <Nazara/Graphics/SpriteChainRenderer.hpp>
#include <Nazara/Graphics/SubmeshRenderer.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
ElementRendererRegistry::ElementRendererRegistry()
{
RegisterElementRenderer<RenderSpriteChain>(std::make_unique<SpriteChainRenderer>(*Graphics::Instance()->GetRenderDevice()));
RegisterElementRenderer<RenderSubmesh>(std::make_unique<SubmeshRenderer>());
}
}