NazaraEngine/include/Nazara/Audio/Music.hpp

66 lines
1.7 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_MUSIC_HPP
#define NAZARA_MUSIC_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Audio/Enums.hpp>
#include <Nazara/Audio/SoundEmitter.hpp>
#include <Nazara/Audio/SoundStream.hpp>
#include <Nazara/Core/MovablePtr.hpp>
namespace Nz
{
struct MusicImpl;
class NAZARA_AUDIO_API Music : public Resource, public SoundEmitter
{
public:
Music() = default;
Music(const Music&) = delete;
Music(Music&&) noexcept = default;
~Music();
bool Create(SoundStream* soundStream);
void Destroy();
void EnableLooping(bool loop) override;
UInt32 GetDuration() const override;
AudioFormat GetFormat() const;
UInt32 GetPlayingOffset() const override;
UInt64 GetSampleCount() const;
UInt32 GetSampleRate() const;
SoundStatus GetStatus() const override;
bool IsLooping() const override;
bool OpenFromFile(const String& filePath, const SoundStreamParams& params = SoundStreamParams());
bool OpenFromMemory(const void* data, std::size_t size, const SoundStreamParams& params = SoundStreamParams());
bool OpenFromStream(Stream& stream, const SoundStreamParams& params = SoundStreamParams());
void Pause() override;
void Play() override;
void SetPlayingOffset(UInt32 offset);
void Stop() override;
Music& operator=(const Music&) = delete;
Music& operator=(Music&&) noexcept = default;
private:
MovablePtr<MusicImpl> m_impl;
bool FillAndQueueBuffer(unsigned int buffer);
void MusicThread();
void StopThread();
};
}
#endif // NAZARA_MUSIC_HPP