122 lines
2.8 KiB
C++
122 lines
2.8 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - OpenGL Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/OpenGLRenderer/OpenGLRenderer.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Renderer/RenderDevice.hpp>
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#include <Nazara/Renderer/RenderSurface.hpp>
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#include <Nazara/Renderer/RenderWindowImpl.hpp>
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#include <Nazara/OpenGLRenderer/DummySurface.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLRenderWindow.hpp>
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#include <cassert>
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#include <sstream>
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#if defined(NAZARA_PLATFORM_WINDOWS) || defined(NAZARA_PLATFORM_LINUX)
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#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
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#endif
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#ifdef NAZARA_PLATFORM_WINDOWS
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#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLLoader.hpp>
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#endif
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#include <Nazara/OpenGLRenderer/Debug.hpp>
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namespace Nz
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{
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OpenGLRenderer::OpenGLRenderer()
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{
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auto& dummyDevice = m_deviceInfos.emplace_back();
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dummyDevice.name = "OpenGL Default Device";
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dummyDevice.type = RenderDeviceType::Unknown;
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}
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OpenGLRenderer::~OpenGLRenderer()
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{
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m_device.reset();
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m_loader.reset();
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}
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std::unique_ptr<RenderSurface> OpenGLRenderer::CreateRenderSurfaceImpl()
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{
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return std::make_unique<DummySurface>();
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}
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std::unique_ptr<RenderWindowImpl> OpenGLRenderer::CreateRenderWindowImpl(RenderWindow& owner)
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{
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return std::make_unique<OpenGLRenderWindow>(owner);
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}
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std::shared_ptr<RenderDevice> OpenGLRenderer::InstanciateRenderDevice(std::size_t deviceIndex, const RenderDeviceFeatures& /*enabledFeatures*/)
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{
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assert(deviceIndex == 0);
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return m_device;
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}
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bool OpenGLRenderer::Prepare(const ParameterList& /*parameters*/)
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{
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std::unique_ptr<GL::Loader> loader = SelectLoader();
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if (!loader)
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{
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NazaraError("Failed to initialize OpenGL loader");
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return false;
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}
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m_loader = std::move(loader);
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m_device = std::make_shared<OpenGLDevice>(*m_loader);
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return true;
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}
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std::unique_ptr<GL::Loader> OpenGLRenderer::SelectLoader()
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{
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#ifdef NAZARA_PLATFORM_WINDOWS
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try
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{
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return std::make_unique<GL::WGLLoader>();
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}
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catch (const std::exception& e)
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{
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NazaraWarning(std::string("Failed to load WGL: ") + e.what());
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}
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#endif
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#if defined(NAZARA_PLATFORM_WINDOWS) || defined(NAZARA_PLATFORM_LINUX)
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try
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{
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return std::make_unique<GL::EGLLoader>();
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}
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catch (const std::exception& e)
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{
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NazaraWarning(std::string("Failed to load EGL: ") + e.what());
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}
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#endif
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return {};
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}
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RenderAPI OpenGLRenderer::QueryAPI() const
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{
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return RenderAPI::OpenGL;
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}
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std::string OpenGLRenderer::QueryAPIString() const
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{
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std::ostringstream ss;
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ss << "OpenGL ES renderer 3.0";
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return ss.str();
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}
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UInt32 OpenGLRenderer::QueryAPIVersion() const
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{
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return 300;
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}
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const std::vector<RenderDeviceInfo>& OpenGLRenderer::QueryRenderDevices() const
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{
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return m_deviceInfos;
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}
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}
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