1328 lines
28 KiB
C++
1328 lines
28 KiB
C++
// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Renderer/Context.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <stdexcept>
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#include <Nazara/Renderer/Debug.hpp>
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struct NzTextureImpl
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{
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GLuint id;
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nzImageType type;
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nzPixelFormat format;
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nzUInt8 levelCount;
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NzRenderTexture* renderTexture = nullptr;
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bool mipmapping = false;
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bool mipmapsUpdated = true;
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unsigned int depth;
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unsigned int height;
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unsigned int width;
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};
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namespace
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{
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bool CreateTexture(NzTextureImpl* impl, bool proxy)
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{
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NzOpenGL::Format openGLFormat;
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if (!NzOpenGL::TranslateFormat(impl->format, &openGLFormat, NzOpenGL::FormatType_Texture))
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{
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NazaraError("Format not supported by OpenGL");
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return false;
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}
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GLenum target = (proxy) ? NzOpenGL::TextureTargetProxy[impl->type] : NzOpenGL::TextureTarget[impl->type];
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GLint previous;
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glGetIntegerv(NzOpenGL::TextureTargetBinding[impl->type], &previous);
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switch (impl->type)
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{
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case nzImageType_1D:
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{
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if (glTexStorage1D)
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glTexStorage1D(target, impl->levelCount, openGLFormat.internalFormat, impl->width);
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else
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{
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unsigned int w = impl->width;
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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glTexImage1D(target, level, openGLFormat.internalFormat, w, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (w > 1U)
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w >>= 1;
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}
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}
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break;
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}
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case nzImageType_1D_Array:
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case nzImageType_2D:
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{
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if (glTexStorage2D)
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glTexStorage2D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height);
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else
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{
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unsigned int w = impl->width;
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unsigned int h = impl->height;
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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glTexImage2D(target, level, openGLFormat.internalFormat, w, h, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (w > 1U)
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w >>= 1;
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if (h > 1U)
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h >>= 1;
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}
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}
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break;
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}
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case nzImageType_2D_Array:
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case nzImageType_3D:
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{
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if (glTexStorage3D)
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glTexStorage3D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height, impl->depth);
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else
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{
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unsigned int w = impl->width;
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unsigned int h = impl->height;
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unsigned int d = impl->depth;
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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glTexImage3D(target, level, openGLFormat.internalFormat, w, h, d, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (w > 1U)
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w >>= 1;
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if (h > 1U)
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h >>= 1;
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if (d > 1U)
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d >>= 1;
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}
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}
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break;
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}
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case nzImageType_Cubemap:
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{
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if (glTexStorage2D)
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glTexStorage2D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height);
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else
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{
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unsigned int size = impl->width; // Les cubemaps ont une longueur et largeur identique
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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for (GLenum face : NzOpenGL::CubemapFace)
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glTexImage2D(face, level, openGLFormat.internalFormat, size, size, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (size > 1U)
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size >>= 1;
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}
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}
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break;
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}
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}
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if (proxy)
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{
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GLint internalFormat = 0;
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glGetTexLevelParameteriv(target, 0, GL_TEXTURE_INTERNAL_FORMAT, &internalFormat);
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if (internalFormat == 0)
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return false;
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}
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return true;
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}
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static unsigned short lockedLevel[nzImageType_Max+1] = {0};
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static GLuint lockedPrevious[nzImageType_Max+1] = {0};
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void LockTexture(NzTextureImpl* impl)
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{
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if (lockedLevel[impl->type]++ == 0)
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{
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NzContext::EnsureContext();
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GLint previous;
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glGetIntegerv(NzOpenGL::TextureTargetBinding[impl->type], &previous);
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lockedPrevious[impl->type] = static_cast<GLuint>(previous);
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if (lockedPrevious[impl->type] != impl->id)
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glBindTexture(NzOpenGL::TextureTarget[impl->type], impl->id);
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}
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}
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inline void SetUnpackAlignement(nzUInt8 bpp)
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{
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if (bpp % 8 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
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else if (bpp % 4 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
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else if (bpp % 2 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
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else
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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}
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void UnlockTexture(NzTextureImpl* impl)
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{
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#ifdef NAZARA_DEBUG
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if (NzContext::GetCurrent() == nullptr)
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{
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NazaraError("No active context");
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return;
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}
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#endif
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#if NAZARA_RENDERER_SAFE
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if (lockedLevel[impl->type] == 0)
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{
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NazaraError("Unlock called on non-locked texture");
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return;
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}
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#endif
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if (--lockedLevel[impl->type] == 0 && lockedPrevious[impl->type] != impl->id)
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glBindTexture(NzOpenGL::TextureTarget[impl->type], lockedPrevious[impl->type]);
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}
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}
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NzTexture::NzTexture(const NzImage& image)
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{
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LoadFromImage(image);
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraError("Failed to create texture");
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throw std::runtime_error("Constructor failed");
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}
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#endif
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}
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NzTexture::~NzTexture()
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{
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Destroy();
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}
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bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, nzUInt8 levelCount, bool lock)
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{
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Destroy();
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#if NAZARA_RENDERER_SAFE
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if (!IsTypeSupported(type))
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{
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NazaraError("Texture's type not supported");
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return false;
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}
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if (!NzPixelFormat::IsValid(format))
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{
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NazaraError("Invalid pixel format");
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return false;
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}
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if (!IsFormatSupported(format))
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{
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NazaraError("Texture's format not supported");
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return false;
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}
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if (width == 0)
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{
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NazaraError("Width must be at least 1 (0)");
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return false;
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}
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if (height == 0)
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{
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NazaraError("Height must be at least 1 (0)");
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return false;
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}
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if (depth == 0)
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{
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NazaraError("Depth must be at least 1 (0)");
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return false;
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}
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switch (type)
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{
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case nzImageType_1D:
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if (height > 1)
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{
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NazaraError("One dimensional texture's height must be 1");
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return false;
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}
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if (depth > 1)
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{
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NazaraError("1D textures must be 1 depth");
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return false;
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}
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break;
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case nzImageType_1D_Array:
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case nzImageType_2D:
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if (depth > 1)
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{
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NazaraError("2D textures must be 1 depth");
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return false;
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}
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break;
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case nzImageType_2D_Array:
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case nzImageType_3D:
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break;
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case nzImageType_Cubemap:
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if (depth > 1)
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{
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NazaraError("Cubemaps must be 1 depth");
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return false;
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}
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if (width != height)
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{
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NazaraError("Cubemaps must have square dimensions");
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return false;
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}
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break;
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}
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#endif
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NzContext::EnsureContext();
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if (IsMipmappingSupported())
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levelCount = std::min(levelCount, NzImage::GetMaxLevel(width, height, depth));
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else if (levelCount > 1)
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{
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NazaraWarning("Mipmapping not supported, reducing level count to 1");
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levelCount = 1;
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}
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NzTextureImpl* impl = new NzTextureImpl;
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glGenTextures(1, &impl->id);
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impl->depth = GetValidSize(depth);
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impl->format = format;
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impl->height = GetValidSize(height);
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impl->levelCount = levelCount;
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impl->type = type;
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impl->width = GetValidSize(width);
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LockTexture(impl);
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// Vérification du support par la carte graphique
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/*if (!CreateTexture(impl, true))
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{
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NazaraError("Texture's parameters not supported by driver");
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UnlockTexture(impl);
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glDeleteTextures(1, &impl->id);
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delete impl;
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return false;
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}*/
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// Création de la texture
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if (!CreateTexture(impl, false))
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{
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NazaraError("Failed to create texture");
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UnlockTexture(impl);
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glDeleteTextures(1, &impl->id);
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delete impl;
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return false;
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}
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m_impl = impl;
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if (m_impl->levelCount > 1U)
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EnableMipmapping(true);
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if (!lock)
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UnlockTexture(impl);
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NotifyCreated();
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return true;
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}
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void NzTexture::Destroy()
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{
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if (m_impl)
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{
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NotifyDestroy();
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NzContext::EnsureContext();
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glDeleteTextures(1, &m_impl->id);
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delete m_impl;
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m_impl = nullptr;
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}
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}
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bool NzTexture::Download(NzImage* image) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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if (!image)
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{
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NazaraError("Image must be valid");
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return false;
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}
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#endif
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NzOpenGL::Format format;
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if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
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{
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NazaraError("Failed to get OpenGL format");
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return false;
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}
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if (!image->Create(m_impl->type, m_impl->format, m_impl->width, m_impl->height, m_impl->depth, m_impl->levelCount))
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{
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NazaraError("Failed to create image");
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return false;
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}
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LockTexture(m_impl);
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unsigned int width = m_impl->width;
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unsigned int height = m_impl->height;
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unsigned int depth = m_impl->depth;
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// Téléchargement...
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for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
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{
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glGetTexImage(NzOpenGL::TextureTarget[m_impl->type], level, format.dataFormat, format.dataType, image->GetPixels(level));
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if (width > 1)
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width >>= 1;
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if (height > 1)
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height >>= 1;
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if (depth > 1)
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depth >>= 1;
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}
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UnlockTexture(m_impl);
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// Inversion de la texture pour le repère d'OpenGL
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if (!image->FlipVertically())
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NazaraWarning("Failed to flip image");
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return true;
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}
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bool NzTexture::EnableMipmapping(bool enable)
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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#endif
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if (!IsMipmappingSupported())
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{
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NazaraError("Mipmapping not supported");
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return false;
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}
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if (m_impl->levelCount == 1) // Transformation d'une texture sans mipmaps vers une texture avec mipmaps
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m_impl->levelCount = NzImage::GetMaxLevel(m_impl->width, m_impl->height, m_impl->depth);
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if (!m_impl->mipmapping && enable)
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m_impl->mipmapsUpdated = false;
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m_impl->mipmapping = enable;
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return true;
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}
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nzUInt8 NzTexture::GetBytesPerPixel() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return NzPixelFormat::GetBytesPerPixel(m_impl->format);
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}
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unsigned int NzTexture::GetDepth() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return m_impl->depth;
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}
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nzPixelFormat NzTexture::GetFormat() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return nzPixelFormat_Undefined;
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}
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#endif
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return m_impl->format;
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}
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unsigned int NzTexture::GetHeight() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return m_impl->height;
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}
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nzImageType NzTexture::GetType() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return nzImageType_2D;
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}
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#endif
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return m_impl->type;
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}
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unsigned int NzTexture::GetWidth() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
|
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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|
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return m_impl->width;
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}
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bool NzTexture::HasMipmaps() const
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{
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#if NAZARA_RENDERER_SAFE
|
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if (!m_impl)
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{
|
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NazaraError("Texture must be valid");
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return false;
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}
|
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#endif
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|
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return m_impl->levelCount > 1;
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}
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bool NzTexture::IsCompressed() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
|
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#endif
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|
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return NzPixelFormat::IsCompressed(m_impl->format);
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}
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bool NzTexture::IsCubemap() const
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{
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#if NAZARA_RENDERER_SAFE
|
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if (!m_impl)
|
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{
|
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NazaraError("Texture must be valid");
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return false;
|
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}
|
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#endif
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|
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return m_impl->type == nzImageType_Cubemap;
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}
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|
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bool NzTexture::IsTarget() const
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|
{
|
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#if NAZARA_RENDERER_SAFE
|
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if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
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return false;
|
|
}
|
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#endif
|
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|
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return m_impl->renderTexture != nullptr;
|
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}
|
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|
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bool NzTexture::IsValid() const
|
|
{
|
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return m_impl != nullptr;
|
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}
|
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|
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bool NzTexture::LoadFromFile(const NzString& filePath, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
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NzImage image;
|
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if (!image.LoadFromFile(filePath, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
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|
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return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
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bool NzTexture::LoadFromImage(const NzImage& image, bool generateMipmaps)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
// Vive le Copy-On-Write
|
|
NzImage newImage(image);
|
|
|
|
nzPixelFormat format = newImage.GetFormat();
|
|
if (!IsFormatSupported(format))
|
|
{
|
|
nzPixelFormat newFormat = (NzPixelFormat::HasAlpha(format)) ? nzPixelFormat_BGRA8 : nzPixelFormat_BGR8;
|
|
NazaraWarning("Format not supported, trying to convert it to " + NzPixelFormat::ToString(newFormat) + "...");
|
|
|
|
if (NzPixelFormat::IsConversionSupported(format, newFormat))
|
|
{
|
|
if (newImage.Convert(newFormat))
|
|
{
|
|
NazaraWarning("Conversion succeed");
|
|
format = newFormat;
|
|
}
|
|
else
|
|
{
|
|
NazaraError("Conversion failed");
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
NazaraError("Conversion not supported");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
nzImageType type = newImage.GetType();
|
|
nzUInt8 levelCount = newImage.GetLevelCount();
|
|
if (!Create(type, format, newImage.GetWidth(), newImage.GetHeight(), newImage.GetDepth(), (generateMipmaps) ? 0xFF : levelCount, true))
|
|
{
|
|
NazaraError("Failed to create texture");
|
|
return false;
|
|
}
|
|
|
|
for (nzUInt8 level = 0; level < levelCount; ++level)
|
|
{
|
|
if (!Update(newImage.GetConstPixels(level), level))
|
|
{
|
|
NazaraError("Failed to update texture");
|
|
Destroy();
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
UnlockTexture(m_impl);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::LoadFromMemory(const void* data, std::size_t size, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromMemory(data, size, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadFromStream(NzInputStream& stream, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromStream(stream, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::Lock()
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
LockTexture(m_impl);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::SetMipmapRange(nzUInt8 minLevel, nzUInt8 maxLevel)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (minLevel >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Minimum level cannot be greater or equal than level count (" + NzString::Number(minLevel) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
|
|
if (maxLevel < minLevel)
|
|
{
|
|
NazaraError("Minimum level cannot be greater than maximum level (" + NzString::Number(minLevel) + " < " + NzString::Number(maxLevel) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
LockTexture(m_impl);
|
|
glTexParameteri(NzOpenGL::TextureTarget[m_impl->type], GL_TEXTURE_BASE_LEVEL, minLevel);
|
|
glTexParameteri(NzOpenGL::TextureTarget[m_impl->type], GL_TEXTURE_MAX_LEVEL, maxLevel);
|
|
UnlockTexture(m_impl);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return Update(image.GetConstPixels(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, const NzRectui& rect, unsigned int z, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(level, rect.x, rect.y, z);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, image.GetWidth(level));
|
|
|
|
bool success = Update(pixels, rect, z, level);
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
return success;
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, const NzCubeui& cube, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(level, cube.x, cube.y, cube.z);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, image.GetWidth(level));
|
|
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, image.GetHeight(level));
|
|
|
|
bool success = Update(pixels, cube, level);
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
|
|
|
|
return success;
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
if (m_impl->type == nzImageType_3D || m_impl->type == nzImageType_2D_Array)
|
|
return Update(pixels, NzCubeui(0, 0, 0, std::max(m_impl->width >> level, 1U), std::max(m_impl->height >> level, 1U), std::max(m_impl->depth >> level, 1U)), level);
|
|
else
|
|
return Update(pixels, NzRectui(0, 0, std::max(m_impl->width >> level, 1U), std::max(m_impl->height >> level, 1U)), 0, level);
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, const NzRectui& rect, unsigned int z, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->renderTexture)
|
|
{
|
|
NazaraError("Texture is a target, it cannot be updated");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type == nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Update is not designed for cubemaps, use UpdateFace instead");
|
|
return false;
|
|
}
|
|
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Invalid pixel source");
|
|
return false;
|
|
}
|
|
|
|
if (!rect.IsValid())
|
|
{
|
|
NazaraError("Invalid rectangle");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
unsigned int height = std::max(m_impl->height >> level, 1U);
|
|
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (rect.x+rect.width > std::max(m_impl->width >> level, 1U) || rect.y+rect.height > height)
|
|
{
|
|
NazaraError("Rectangle dimensions are out of bounds");
|
|
return false;
|
|
}
|
|
|
|
if (z >= std::max(m_impl->depth >> level, 1U))
|
|
{
|
|
NazaraError("Z value exceeds depth (" + NzString::Number(z) + " >= (" + NzString::Number(m_impl->depth) + ')');
|
|
return false;
|
|
}
|
|
|
|
if (level >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::Format format;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Failed to get OpenGL format");
|
|
return false;
|
|
}
|
|
|
|
nzUInt8 bpp = NzPixelFormat::GetBytesPerPixel(m_impl->format);
|
|
|
|
// Inversion de la texture pour le repère d'OpenGL
|
|
NzImage mirrored;
|
|
mirrored.Create(m_impl->type, m_impl->format, rect.width, rect.height);
|
|
mirrored.Update(pixels);
|
|
|
|
if (!mirrored.FlipVertically())
|
|
NazaraWarning("Failed to flip image");
|
|
|
|
SetUnpackAlignement(bpp);
|
|
|
|
LockTexture(m_impl);
|
|
switch (m_impl->type)
|
|
{
|
|
case nzImageType_1D:
|
|
glTexSubImage1D(GL_TEXTURE_1D, level, rect.x, rect.width, format.dataFormat, format.dataType, mirrored.GetConstPixels());
|
|
break;
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D:
|
|
glTexSubImage2D(NzOpenGL::TextureTarget[m_impl->type], level, rect.x, height-rect.height-rect.y, rect.width, rect.height, format.dataFormat, format.dataType, mirrored.GetConstPixels());
|
|
break;
|
|
|
|
case nzImageType_2D_Array:
|
|
case nzImageType_3D:
|
|
glTexSubImage3D(NzOpenGL::TextureTarget[m_impl->type], level, rect.x, height-rect.height-rect.y, z, rect.width, rect.height, 1, format.dataFormat, format.dataType, mirrored.GetConstPixels());
|
|
break;
|
|
|
|
case nzImageType_Cubemap:
|
|
NazaraError("Update used on a cubemap texture, please enable safe mode");
|
|
break;
|
|
}
|
|
UnlockTexture(m_impl);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, const NzCubeui& cube, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->renderTexture)
|
|
{
|
|
NazaraError("Texture is a target, it cannot be updated");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type == nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Update is not designed for cubemaps, use UpdateFace instead");
|
|
return false;
|
|
}
|
|
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Invalid pixel source");
|
|
return false;
|
|
}
|
|
|
|
if (!cube.IsValid())
|
|
{
|
|
NazaraError("Invalid rectangle");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
unsigned int height = std::max(m_impl->height >> level, 1U);
|
|
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (cube.x+cube.width > std::max(m_impl->width >> level, 1U) ||
|
|
cube.y+cube.height > height ||
|
|
cube.z+cube.depth > std::max(m_impl->depth >> level, 1U))
|
|
{
|
|
NazaraError("Cube dimensions are out of bounds");
|
|
return false;
|
|
}
|
|
|
|
if (level >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::Format format;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Failed to get OpenGL format");
|
|
return false;
|
|
}
|
|
|
|
nzUInt8 bpp = NzPixelFormat::GetBytesPerPixel(m_impl->format);
|
|
|
|
// Inversion de la texture pour le repère d'OpenGL
|
|
unsigned int size = cube.width*cube.height*cube.depth*bpp;
|
|
nzUInt8* mirrored = new nzUInt8[size];
|
|
if (!NzPixelFormat::Flip(nzPixelFlipping_Vertically, m_impl->format, cube.width, cube.height, cube.depth, pixels, mirrored))
|
|
{
|
|
NazaraWarning("Failed to flip image");
|
|
std::memcpy(mirrored, pixels, size);
|
|
}
|
|
|
|
SetUnpackAlignement(bpp);
|
|
|
|
LockTexture(m_impl);
|
|
switch (m_impl->type)
|
|
{
|
|
case nzImageType_1D:
|
|
glTexSubImage1D(GL_TEXTURE_1D, level, cube.x, cube.width, format.dataFormat, format.dataType, mirrored);
|
|
break;
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D:
|
|
glTexSubImage2D(NzOpenGL::TextureTarget[m_impl->type], level, cube.x, height-cube.height-cube.y, cube.width, cube.height, format.dataFormat, format.dataType, mirrored);
|
|
break;
|
|
|
|
case nzImageType_2D_Array:
|
|
case nzImageType_3D:
|
|
glTexSubImage3D(NzOpenGL::TextureTarget[m_impl->type], level, cube.x, height-cube.height-cube.y, cube.z, cube.width, cube.height, cube.depth, format.dataFormat, format.dataType, mirrored);
|
|
break;
|
|
|
|
case nzImageType_Cubemap:
|
|
NazaraError("Update used on a cubemap texture, please enable safe mode");
|
|
break;
|
|
}
|
|
UnlockTexture(m_impl);
|
|
|
|
delete[] mirrored;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const NzImage& image, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return UpdateFace(face, image.GetConstPixels(level), NzRectui(0, 0, image.GetWidth(), image.GetHeight()), level);
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const NzImage& image, const NzRectui& rect, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, image.GetWidth(level));
|
|
|
|
bool success = UpdateFace(face, image.GetConstPixels(level), rect, level);
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
return success;
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const nzUInt8* pixels, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return UpdateFace(face, pixels, NzRectui(0, 0, m_impl->width, m_impl->height), level);
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const nzUInt8* pixels, const NzRectui& rect, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->renderTexture)
|
|
{
|
|
NazaraError("Texture is a target, it cannot be updated");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("UpdateFace is designed for cubemaps, use Update instead");
|
|
return false;
|
|
}
|
|
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Invalid pixel source");
|
|
return false;
|
|
}
|
|
|
|
if (!rect.IsValid())
|
|
{
|
|
NazaraError("Invalid rectangle");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
unsigned int height = std::max(m_impl->height >> level, 1U);
|
|
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (rect.x+rect.width > std::max(m_impl->width >> level, 1U) || rect.y+rect.height > height)
|
|
{
|
|
NazaraError("Rectangle dimensions are out of bounds");
|
|
return false;
|
|
}
|
|
|
|
if (level >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::Format format;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Failed to get OpenGL format");
|
|
return false;
|
|
}
|
|
|
|
nzUInt8 bpp = NzPixelFormat::GetBytesPerPixel(m_impl->format);
|
|
|
|
// Inversion de la texture pour le repère d'OpenGL
|
|
unsigned int size = rect.width*rect.height*bpp;
|
|
nzUInt8* mirrored = new nzUInt8[size];
|
|
if (!NzPixelFormat::Flip(nzPixelFlipping_Vertically, m_impl->format, rect.width, rect.height, 1, pixels, mirrored))
|
|
{
|
|
NazaraWarning("Failed to flip image");
|
|
std::memcpy(mirrored, pixels, size);
|
|
}
|
|
|
|
SetUnpackAlignement(bpp);
|
|
|
|
LockTexture(m_impl);
|
|
glTexSubImage2D(NzOpenGL::CubemapFace[face], level, rect.x, height-rect.height-rect.y, rect.width, rect.height, format.dataFormat, format.dataType, mirrored);
|
|
UnlockTexture(m_impl);
|
|
|
|
return true;
|
|
}
|
|
|
|
void NzTexture::Unlock()
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
UnlockTexture(m_impl);
|
|
}
|
|
|
|
bool NzTexture::Bind() const
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (lockedLevel[m_impl->type] > 0)
|
|
{
|
|
NazaraError("Cannot bind texture while a texture is locked");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
glBindTexture(NzOpenGL::TextureTarget[m_impl->type], m_impl->id);
|
|
|
|
if (m_impl->mipmapping && !m_impl->mipmapsUpdated)
|
|
{
|
|
glGenerateMipmap(NzOpenGL::TextureTarget[m_impl->type]);
|
|
m_impl->mipmapsUpdated = true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
unsigned int NzTexture::GetOpenGLID() const
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
return m_impl->id;
|
|
}
|
|
|
|
unsigned int NzTexture::GetValidSize(unsigned int size)
|
|
{
|
|
if (NzRenderer::HasCapability(nzRendererCap_TextureNPOT))
|
|
return size;
|
|
else
|
|
{
|
|
unsigned int pot = 1;
|
|
while (pot < size)
|
|
pot <<= 1;
|
|
|
|
return pot;
|
|
}
|
|
}
|
|
|
|
bool NzTexture::IsFormatSupported(nzPixelFormat format)
|
|
{
|
|
switch (format)
|
|
{
|
|
// Formats de base
|
|
case nzPixelFormat_BGR8:
|
|
case nzPixelFormat_BGRA8:
|
|
case nzPixelFormat_RGB8:
|
|
case nzPixelFormat_RGBA8:
|
|
return true;
|
|
|
|
// Packed formats supportés depuis OpenGL 1.2
|
|
case nzPixelFormat_RGB5A1:
|
|
case nzPixelFormat_RGBA4:
|
|
return true;
|
|
|
|
// Formats de profondeur (Supportés avec les FBOs)
|
|
case nzPixelFormat_Depth16:
|
|
case nzPixelFormat_Depth24:
|
|
case nzPixelFormat_Depth32:
|
|
case nzPixelFormat_Depth24Stencil8:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_FrameBufferObject);
|
|
|
|
// Formats de stencil (Non supportés pour les textures)
|
|
case nzPixelFormat_Stencil1:
|
|
case nzPixelFormat_Stencil4:
|
|
case nzPixelFormat_Stencil8:
|
|
case nzPixelFormat_Stencil16:
|
|
return false;
|
|
|
|
// Dépréciés depuis OpenGL 3
|
|
///FIXME: Il doit bien exister des remplaçants ..
|
|
case nzPixelFormat_L8:
|
|
case nzPixelFormat_LA8:
|
|
return false;
|
|
|
|
case nzPixelFormat_DXT1:
|
|
case nzPixelFormat_DXT3:
|
|
case nzPixelFormat_DXT5:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_TextureCompression_s3tc);
|
|
|
|
case nzPixelFormat_Undefined:
|
|
break;
|
|
}
|
|
|
|
NazaraError("Invalid pixel format");
|
|
|
|
return false;
|
|
}
|
|
|
|
bool NzTexture::IsMipmappingSupported()
|
|
{
|
|
return glGenerateMipmap != nullptr;
|
|
}
|
|
|
|
bool NzTexture::IsTypeSupported(nzImageType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case nzImageType_1D:
|
|
case nzImageType_2D:
|
|
case nzImageType_3D:
|
|
case nzImageType_Cubemap:
|
|
return true; // Tous supportés nativement dans OpenGL 2
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D_Array:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_TextureArray);
|
|
}
|
|
|
|
NazaraError("Image type not handled (0x" + NzString::Number(type, 16) + ')');
|
|
return false;
|
|
}
|
|
|
|
NzRenderTexture* NzTexture::GetRenderTexture() const
|
|
{
|
|
#ifdef NAZARA_DEBUG
|
|
if (!m_impl)
|
|
{
|
|
NazaraInternalError("Texture must be valid");
|
|
return nullptr;
|
|
}
|
|
#endif
|
|
|
|
return m_impl->renderTexture;
|
|
}
|
|
|
|
void NzTexture::SetRenderTexture(NzRenderTexture* renderTexture)
|
|
{
|
|
#ifdef NAZARA_DEBUG
|
|
if (!m_impl)
|
|
{
|
|
NazaraInternalError("Texture must be valid");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
m_impl->renderTexture = renderTexture;
|
|
}
|