NazaraEngine/include
Jérôme Leclercq 32d227628c
Integrate render target handling in frame graphs (#411)
* Graphics: Integrate RenderTarget in FrameGraph

- This handles the blit to texture/swapchain in the FrameGraph and fixes RenderTextureBlit
- Dummy attachments were added to the FrameGraph class to handle link without texture (used to setup a dependency between two passes with no texture)
- FramePass now supports custom access/layout/usage for inputs

* Graphics/RenderTarget: Allow to set any RenderTarget as output
2023-11-28 21:00:57 +01:00
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Nazara Integrate render target handling in frame graphs (#411) 2023-11-28 21:00:57 +01:00