NazaraEngine/include/Nazara/Noise/Worley.hpp

42 lines
1.1 KiB
C++

// Copyright (C) 2016 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_WORLEY_HPP
#define NAZARA_WORLEY_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Noise/Config.hpp>
#include <Nazara/Noise/Enums.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <initializer_list>
#include <map>
namespace Nz
{
class NAZARA_NOISE_API Worley : public NoiseBase
{
public:
Worley();
Worley(unsigned int seed);
~Worley() = default;
void Set(WorleyFunction func);
float Get(std::initializer_list<float> coordinates, float scale) const;
protected:
float _2D(std::initializer_list<float> coordinates, float scale) const;
float _3D(std::initializer_list<float> coordinates, float scale) const;
float _4D(std::initializer_list<float> coordinates, float scale) const;
void _SquareTest(int xi, int yi, float x, float y, std::map<float, Vector2f> & featurePoints) const;
private:
const float scales[4];
WorleyFunction function;
};
}
#endif // NAZARA_WORLEY_HPP