NazaraEngine/include/Nazara/Graphics/Sprite.inl

122 lines
2.8 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Sprite.hpp>
#include <cassert>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline const Color& Sprite::GetColor() const
{
return m_color;
}
inline const Color& Sprite::GetCornerColor(RectCorner corner) const
{
return m_cornerColor[UnderlyingCast(corner)];
}
inline const Vector3f& Sprite::GetOrigin() const
{
return m_origin;
}
inline const Vector2f& Sprite::GetSize() const
{
return m_size;
}
inline const Rectf& Sprite::GetTextureCoords() const
{
return m_textureCoords;
}
inline void Sprite::SetColor(const Color& color)
{
m_color = color;
UpdateVertices();
}
inline void Sprite::SetCornerColor(RectCorner corner, const Color& color)
{
m_cornerColor[UnderlyingCast(corner)] = color;
UpdateVertices();
}
inline void Sprite::SetMaterial(std::shared_ptr<MaterialInstance> material)
{
assert(material);
if (m_material != material)
{
OnMaterialInvalidated(this, 0, material);
m_material = std::move(material);
OnElementInvalidated(this);
}
}
inline void Sprite::SetOrigin(const Vector3f& origin)
{
m_origin = origin;
UpdateVertices();
}
inline void Sprite::SetSize(const Vector2f& size)
{
m_size = size;
UpdateVertices();
}
inline void Sprite::SetTextureCoords(const Rectf& textureCoords)
{
m_textureCoords = textureCoords;
UpdateVertices();
}
inline void Sprite::SetTextureRect(const Rectf& textureRect)
{
Vector2ui textureSize(GetTextureSize());
return SetTextureCoords(textureRect / Vector2f(textureSize));
}
inline void Sprite::UpdateVertices()
{
Boxf aabb(-1.f, -1.f, -1.f);
VertexStruct_XYZ_Color_UV* vertices = m_vertices.data();
std::array<Vector2f, RectCornerCount> cornerExtent;
cornerExtent[UnderlyingCast(RectCorner::LeftBottom)] = Vector2f(0.f, 0.f);
cornerExtent[UnderlyingCast(RectCorner::RightBottom)] = Vector2f(1.f, 0.f);
cornerExtent[UnderlyingCast(RectCorner::LeftTop)] = Vector2f(0.f, 1.f);
cornerExtent[UnderlyingCast(RectCorner::RightTop)] = Vector2f(1.f, 1.f);
for (RectCorner corner : { RectCorner::LeftBottom, RectCorner::RightBottom, RectCorner::LeftTop, RectCorner::RightTop })
{
vertices->color = m_color * m_cornerColor[UnderlyingCast(corner)];
vertices->position = Vector3f(m_size * cornerExtent[UnderlyingCast(corner)], 0.f) - m_origin;
vertices->uv = m_textureCoords.GetCorner(corner);
if (aabb.IsValid())
aabb.ExtendTo(vertices->position);
else
aabb.Set(vertices->position);
vertices++;
}
UpdateAABB(aabb);
OnElementInvalidated(this);
}
}
#include <Nazara/Graphics/DebugOff.hpp>