NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/PipelineCache.hpp

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1.3 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_WRAPPER_PIPELINECACHE_HPP
#define NAZARA_VULKANRENDERER_WRAPPER_PIPELINECACHE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class PipelineCache : public DeviceObject<PipelineCache, VkPipelineCache, VkPipelineCacheCreateInfo, VK_OBJECT_TYPE_PIPELINE_CACHE>
{
friend DeviceObject;
public:
PipelineCache() = default;
PipelineCache(const PipelineCache&) = delete;
PipelineCache(PipelineCache&&) = default;
~PipelineCache() = default;
PipelineCache& operator=(const PipelineCache&) = delete;
PipelineCache& operator=(PipelineCache&&) = delete;
private:
static inline VkResult CreateHelper(Device& device, const VkPipelineCacheCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineCache* handle);
static inline void DestroyHelper(Device& device, VkPipelineCache handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/PipelineCache.inl>
#endif // NAZARA_VULKANRENDERER_WRAPPER_PIPELINECACHE_HPP