NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/Context.hpp

110 lines
2.5 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP
#define NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <array>
#include <string>
#include <unordered_set>
namespace Nz
{
class OpenGLDevice;
}
namespace Nz::GL
{
enum class ContextType
{
OpenGL,
OpenGL_ES
};
enum class Extension
{
SpirV,
Max = SpirV
};
enum class ExtensionStatus
{
NotSupported,
ARB,
EXT,
KHR
};
struct ContextParams
{
ContextType type = ContextType::OpenGL_ES;
bool doubleBuffering = true;
unsigned int bitsPerPixel = 32;
unsigned int depthBits = 24;
unsigned int glMajorVersion = 0;
unsigned int glMinorVersion = 0;
unsigned int sampleCount = 1;
unsigned int stencilBits = 8;
};
class Loader;
class Context
{
public:
inline Context(const OpenGLDevice* device);
virtual ~Context();
virtual void EnableVerticalSync(bool enabled) = 0;
inline const OpenGLDevice* GetDevice() const;
inline ExtensionStatus GetExtensionStatus(Extension extension) const;
inline const ContextParams& GetParams() const;
inline bool IsExtensionSupported(Extension extension) const;
inline bool IsExtensionSupported(const std::string& extension) const;
bool Initialize(const ContextParams& params);
virtual void SwapBuffers() = 0;
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
NAZARA_OPENGLRENDERER_FOREACH_GLES_FUNC(NAZARA_OPENGLRENDERER_FUNC, NAZARA_OPENGLRENDERER_FUNC)
#undef NAZARA_OPENGLRENDERER_FUNC
static const Context* GetCurrentContext();
static bool SetCurrentContext(const Context* context);
protected:
virtual bool Activate() const = 0;
virtual void Desactivate() const = 0;
virtual const Loader& GetLoader() = 0;
virtual bool ImplementFallback(const std::string_view& function);
static void NotifyContextDestruction(Context* context);
ContextParams m_params;
private:
void GL_APIENTRY HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message) const;
std::array<ExtensionStatus, UnderlyingCast(Extension::Max) + 1> m_extensionStatus;
std::unordered_set<std::string> m_supportedExtensions;
const OpenGLDevice* m_device;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Context.inl>
#endif