NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/Win32/WGLLoader.hpp

53 lines
1.8 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WGLLOADER_HPP
#define NAZARA_OPENGLRENDERER_WGLLOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Win32/WGLContext.hpp>
#include <string>
#undef WIN32_LEAN_AND_MEAN //< Redefined by OpenGL header (ty Khronos)
#include <Nazara/OpenGLRenderer/Wrapper/Win32/WGLFunctions.hpp>
namespace Nz::GL
{
class WGLLoader : public Loader
{
public:
WGLLoader(DynLib& openglLib);
~WGLLoader() = default;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, Context* shareContext) const override;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, WindowHandle handle, Context* shareContext) const override;
GLFunction LoadFunction(const char* name) const override;
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
#define NAZARA_OPENGLRENDERER_EXT_END()
#define NAZARA_OPENGLRENDERER_EXT_FUNC(name, sig)
NAZARA_OPENGLRENDERER_FOREACH_GDI32_FUNC(NAZARA_OPENGLRENDERER_FUNC)
NAZARA_OPENGLRENDERER_FOREACH_WGL_FUNC(NAZARA_OPENGLRENDERER_FUNC, NAZARA_OPENGLRENDERER_EXT_BEGIN, NAZARA_OPENGLRENDERER_EXT_END, NAZARA_OPENGLRENDERER_EXT_FUNC)
#undef NAZARA_OPENGLRENDERER_EXT_BEGIN
#undef NAZARA_OPENGLRENDERER_EXT_END
#undef NAZARA_OPENGLRENDERER_EXT_FUNC
#undef NAZARA_OPENGLRENDERER_FUNC
private:
DynLib m_gdi32Lib;
DynLib& m_opengl32Lib;
WGLContext m_baseContext;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Win32/WGLLoader.inl>
#endif