NazaraEngine/include/Nazara/Core/PoolByteStream.inl

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Error.hpp>
#include <cstring>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
inline PoolByteStream::PoolByteStream(ByteArrayPool& pool) :
m_pool(pool)
{
}
inline PoolByteStream::PoolByteStream(ByteArrayPool& pool, std::size_t capacity) :
PoolByteStream(pool)
{
Reset(capacity);
}
inline PoolByteStream::~PoolByteStream()
{
FlushBits(); //< Needs to be done here as the stream will be freed before ByteStream calls it
Reset(); //< Returns the byte array (if any) to the pool
}
}
#include <Nazara/Core/DebugOff.hpp>