NazaraEngine/include/Nazara/Graphics/InstancedRenderable.inl

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline InstancedRenderable::InstancedRenderable() :
m_aabb(Boxf::Zero()),
m_renderLayer(0)
{
}
inline const Boxf& InstancedRenderable::GetAABB() const
{
return m_aabb;
}
inline int InstancedRenderable::GetRenderLayer() const
{
return m_renderLayer;
}
inline void InstancedRenderable::UpdateRenderLayer(int renderLayer)
{
if (m_renderLayer != renderLayer)
{
m_renderLayer = renderLayer;
OnElementInvalidated(this);
}
}
inline void InstancedRenderable::UpdateAABB(Boxf aabb)
{
OnAABBUpdate(this, aabb);
m_aabb = aabb;
}
}
#include <Nazara/Graphics/DebugOff.hpp>