NazaraEngine/include/Nazara/Math/Box.hpp

111 lines
3.8 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Math module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_MATH_BOX_HPP
#define NAZARA_MATH_BOX_HPP
#include <Nazara/Math/Enums.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Math/Sphere.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <NazaraUtils/EnumArray.hpp>
#include <string>
namespace Nz
{
struct SerializationContext;
template<typename T>
class Box
{
public:
constexpr Box() = default;
constexpr Box(T Width, T Height, T Depth);
constexpr Box(T X, T Y, T Z, T Width, T Height, T Depth);
constexpr Box(const Rect<T>& rect);
constexpr explicit Box(const Vector3<T>& lengths);
constexpr explicit Box(const Vector3<T>& pos, const Vector3<T>& lengths);
template<typename U> constexpr explicit Box(const Box<U>& box);
constexpr Box(const Box&) = default;
constexpr Box(Box&&) = default;
~Box() = default;
constexpr bool ApproxEqual(const Box& box, T maxDifference = std::numeric_limits<T>::epsilon()) const;
constexpr bool Contains(T X, T Y, T Z) const;
constexpr bool Contains(const Box& box) const;
constexpr bool Contains(const Vector3<T>& point) const;
constexpr Box& ExtendTo(T X, T Y, T Z);
constexpr Box& ExtendTo(const Box& box);
constexpr Box& ExtendTo(const Vector3<T>& point);
constexpr Sphere<T> GetBoundingSphere() const;
constexpr Vector3<T> GetCenter() const;
constexpr Vector3<T> GetCorner(BoxCorner corner) const;
constexpr EnumArray<BoxCorner, Vector3<T>> GetCorners() const;
constexpr Vector3<T> GetLengths() const;
constexpr Vector3<T> GetMaximum() const;
constexpr Vector3<T> GetMinimum() const;
constexpr Vector3<T> GetNegativeVertex(const Vector3<T>& normal) const;
constexpr Vector3<T> GetPosition() const;
constexpr Vector3<T> GetPositiveVertex(const Vector3<T>& normal) const;
constexpr T GetRadius() const;
constexpr Sphere<T> GetSquaredBoundingSphere() const;
constexpr T GetSquaredRadius() const;
constexpr bool Intersect(const Box& box, Box* intersection = nullptr) const;
constexpr bool IsNull() const;
constexpr bool IsValid() const;
constexpr Box& Scale(T scalar);
constexpr Box& Scale(const Vector3<T>& vec);
constexpr Box& ScaleAroundCenter(T scalar);
constexpr Box& ScaleAroundCenter(const Vector3<T>& vec);
std::string ToString() const;
Box& Transform(const Matrix4<T>& matrix, bool applyTranslation = true);
constexpr Box& Translate(const Vector3<T>& translation);
constexpr T& operator[](std::size_t i);
constexpr const T& operator[](std::size_t i) const;
constexpr Box& operator=(const Box&) = default;
constexpr Box& operator=(Box&&) = default;
constexpr bool operator==(const Box& box) const;
constexpr bool operator!=(const Box& box) const;
static constexpr Box ApproxEqual(const Box& lhs, const Box& rhs, T maxDifference = std::numeric_limits<T>::epsilon());
static constexpr Box FromExtents(const Vector3<T>& vec1, const Vector3<T>& vec2);
static constexpr Box Lerp(const Box& from, const Box& to, T interpolation);
static constexpr Box Invalid();
static constexpr Box Zero();
T x, y, z, width, height, depth;
};
using Boxd = Box<double>;
using Boxf = Box<float>;
using Boxi = Box<int>;
using Boxui = Box<unsigned int>;
using Boxi32 = Box<Int32>;
using Boxui32 = Box<UInt32>;
template<typename T> bool Serialize(SerializationContext& context, const Box<T>& box, TypeTag<Box<T>>);
template<typename T> bool Unserialize(SerializationContext& context, Box<T>* box, TypeTag<Box<T>>);
template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::Box<T>& box);
}
#include <Nazara/Math/Box.inl>
#endif // NAZARA_MATH_BOX_HPP