NazaraEngine/include/Nazara/VulkanRenderer/VulkanDevice.hpp

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3.3 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
#define NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
#include <vector>
namespace Nz
{
class NAZARA_VULKANRENDERER_API VulkanDevice : public RenderDevice, public Vk::Device
{
public:
inline VulkanDevice(Vk::Instance& instance, const RenderDeviceFeatures& enabledFeatures, RenderDeviceInfo renderDeviceInfo);
VulkanDevice(const VulkanDevice&) = delete;
VulkanDevice(VulkanDevice&&) = delete; ///TODO?
~VulkanDevice();
const RenderDeviceInfo& GetDeviceInfo() const override;
const RenderDeviceFeatures& GetEnabledFeatures() const override;
std::shared_ptr<RenderBuffer> InstantiateBuffer(BufferType type, UInt64 size, BufferUsageFlags usageFlags, const void* initialData = nullptr) override;
std::shared_ptr<CommandPool> InstantiateCommandPool(QueueType queueType) override;
std::shared_ptr<ComputePipeline> InstantiateComputePipeline(ComputePipelineInfo pipelineInfo) override;
std::shared_ptr<Framebuffer> InstantiateFramebuffer(unsigned int width, unsigned int height, const std::shared_ptr<RenderPass>& renderPass, const std::vector<std::shared_ptr<Texture>>& attachments) override;
std::shared_ptr<RenderPass> InstantiateRenderPass(std::vector<RenderPass::Attachment> attachments, std::vector<RenderPass::SubpassDescription> subpassDescriptions, std::vector<RenderPass::SubpassDependency> subpassDependencies) override;
std::shared_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) override;
std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) override;
std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags stages, const nzsl::Ast::Module& shaderModule, const nzsl::ShaderWriter::States& states) override;
std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags stages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const nzsl::ShaderWriter::States& states) override;
std::shared_ptr<Swapchain> InstantiateSwapchain(WindowHandle windowHandle, const Vector2ui& windowSize, const SwapchainParameters& parameters) override;
std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0) override;
std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
bool IsTextureFormatSupported(PixelFormat format, TextureUsage usage) const override;
void WaitForIdle() override;
VulkanDevice& operator=(const VulkanDevice&) = delete;
VulkanDevice& operator=(VulkanDevice&&) = delete; ///TODO?
private:
RenderDeviceFeatures m_enabledFeatures;
RenderDeviceInfo m_renderDeviceInfo;
};
}
#include <Nazara/VulkanRenderer/VulkanDevice.inl>
#endif // NAZARA_VULKANRENDERER_VULKANDEVICE_HPP