272 lines
8.9 KiB
C++
272 lines
8.9 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GEOM_HPP
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#define NAZARA_GEOM_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/NonCopyable.hpp>
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#include <Nazara/Core/PrimitiveList.hpp>
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#include <Nazara/Core/ObjectLibrary.hpp>
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#include <Nazara/Core/ObjectListenerWrapper.hpp>
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/RefCounted.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Math/Quaternion.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Physics/Enums.hpp>
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#include <unordered_map>
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///TODO: CollisionModifier
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///TODO: HeightfieldGeom
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///TODO: PlaneGeom ?
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///TODO: SceneGeom
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///TODO: TreeGeom
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class NzPhysGeom;
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class NzPhysWorld;
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struct NewtonCollision;
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using NzPhysGeomConstListener = NzObjectListenerWrapper<const NzPhysGeom>;
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using NzPhysGeomConstRef = NzObjectRef<const NzPhysGeom>;
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using NzPhysGeomLibrary = NzObjectLibrary<NzPhysGeom>;
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using NzPhysGeomListener = NzObjectListenerWrapper<NzPhysGeom>;
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using NzPhysGeomRef = NzObjectRef<NzPhysGeom>;
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class NAZARA_API NzPhysGeom : public NzRefCounted, NzNonCopyable
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{
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public:
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NzPhysGeom() = default;
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virtual ~NzPhysGeom();
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NzBoxf ComputeAABB(const NzVector3f& translation, const NzQuaternionf& rotation, const NzVector3f& scale) const;
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virtual NzBoxf ComputeAABB(const NzMatrix4f& offsetMatrix = NzMatrix4f::Identity(), const NzVector3f& scale = NzVector3f::Unit()) const;
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virtual void ComputeInertialMatrix(NzVector3f* inertia, NzVector3f* center) const;
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virtual float ComputeVolume() const;
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NewtonCollision* GetHandle(NzPhysWorld* world) const;
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virtual nzGeomType GetType() const = 0;
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static NzPhysGeomRef Build(const NzPrimitiveList& list);
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protected:
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virtual NewtonCollision* CreateHandle(NzPhysWorld* world) const = 0;
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mutable std::unordered_map<NzPhysWorld*, NewtonCollision*> m_handles;
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static NzPhysGeomLibrary::LibraryMap s_library;
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};
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class NzBoxGeom;
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using NzBoxGeomConstListener = NzObjectListenerWrapper<const NzBoxGeom>;
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using NzBoxGeomConstRef = NzObjectRef<const NzBoxGeom>;
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using NzBoxGeomListener = NzObjectListenerWrapper<NzBoxGeom>;
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using NzBoxGeomRef = NzObjectRef<NzBoxGeom>;
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class NAZARA_API NzBoxGeom : public NzPhysGeom
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{
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public:
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NzBoxGeom(const NzVector3f& lengths, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity());
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NzBoxGeom(const NzVector3f& lengths, const NzVector3f& translation, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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NzBoxf ComputeAABB(const NzMatrix4f& offsetMatrix = NzMatrix4f::Identity(), const NzVector3f& scale = NzVector3f::Unit()) const override;
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float ComputeVolume() const override;
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NzVector3f GetLengths() const;
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nzGeomType GetType() const override;
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template<typename... Args> static NzBoxGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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NzMatrix4f m_matrix;
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NzVector3f m_lengths;
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};
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class NzCapsuleGeom;
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using NzCapsuleGeomConstListener = NzObjectListenerWrapper<const NzCapsuleGeom>;
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using NzCapsuleGeomConstRef = NzObjectRef<const NzCapsuleGeom>;
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using NzCapsuleGeomListener = NzObjectListenerWrapper<NzCapsuleGeom>;
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using NzCapsuleGeomRef = NzObjectRef<NzCapsuleGeom>;
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class NAZARA_API NzCapsuleGeom : public NzPhysGeom
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{
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public:
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NzCapsuleGeom(float length, float radius, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity());
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NzCapsuleGeom(float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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float GetLength() const;
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float GetRadius() const;
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nzGeomType GetType() const override;
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template<typename... Args> static NzCapsuleGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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NzMatrix4f m_matrix;
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float m_length;
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float m_radius;
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};
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class NzCompoundGeom;
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using NzCompoundGeomConstListener = NzObjectListenerWrapper<const NzCompoundGeom>;
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using NzCompoundGeomConstRef = NzObjectRef<const NzCompoundGeom>;
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using NzCompoundGeomListener = NzObjectListenerWrapper<NzCompoundGeom>;
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using NzCompoundGeomRef = NzObjectRef<NzCompoundGeom>;
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class NAZARA_API NzCompoundGeom : public NzPhysGeom
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{
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public:
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NzCompoundGeom(NzPhysGeom** geoms, unsigned int geomCount);
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const std::vector<NzPhysGeomRef>& GetGeoms() const;
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nzGeomType GetType() const override;
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template<typename... Args> static NzCompoundGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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std::vector<NzPhysGeomRef> m_geoms;
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};
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class NzConeGeom;
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using NzConeGeomConstListener = NzObjectListenerWrapper<const NzConeGeom>;
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using NzConeGeomConstRef = NzObjectRef<const NzConeGeom>;
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using NzConeGeomListener = NzObjectListenerWrapper<NzConeGeom>;
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using NzConeGeomRef = NzObjectRef<NzConeGeom>;
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class NAZARA_API NzConeGeom : public NzPhysGeom
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{
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public:
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NzConeGeom(float length, float radius, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity());
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NzConeGeom(float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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float GetLength() const;
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float GetRadius() const;
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nzGeomType GetType() const override;
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template<typename... Args> static NzConeGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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NzMatrix4f m_matrix;
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float m_length;
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float m_radius;
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};
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class NzConvexHullGeom;
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using NzConvexHullGeomConstListener = NzObjectListenerWrapper<const NzConvexHullGeom>;
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using NzConvexHullGeomConstRef = NzObjectRef<const NzConvexHullGeom>;
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using NzConvexHullGeomListener = NzObjectListenerWrapper<NzConvexHullGeom>;
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using NzConvexHullGeomRef = NzObjectRef<NzConvexHullGeom>;
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class NAZARA_API NzConvexHullGeom : public NzPhysGeom
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{
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public:
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NzConvexHullGeom(const void* vertices, unsigned int vertexCount, unsigned int stride = sizeof(NzVector3f), float tolerance = 0.002f, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity());
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NzConvexHullGeom(const void* vertices, unsigned int vertexCount, unsigned int stride, float tolerance, const NzVector3f& translation, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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nzGeomType GetType() const override;
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template<typename... Args> static NzConvexHullGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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std::vector<NzVector3f> m_vertices;
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NzMatrix4f m_matrix;
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float m_tolerance;
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unsigned int m_vertexStride;
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};
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class NzCylinderGeom;
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using NzCylinderGeomConstListener = NzObjectListenerWrapper<const NzCylinderGeom>;
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using NzCylinderGeomConstRef = NzObjectRef<const NzCylinderGeom>;
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using NzCylinderGeomListener = NzObjectListenerWrapper<NzCylinderGeom>;
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using NzCylinderGeomRef = NzObjectRef<NzCylinderGeom>;
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class NAZARA_API NzCylinderGeom : public NzPhysGeom
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{
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public:
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NzCylinderGeom(float length, float radius, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity());
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NzCylinderGeom(float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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float GetLength() const;
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float GetRadius() const;
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nzGeomType GetType() const override;
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template<typename... Args> static NzCylinderGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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NzMatrix4f m_matrix;
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float m_length;
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float m_radius;
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};
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class NzNullGeom;
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using NzNullGeomConstListener = NzObjectListenerWrapper<const NzNullGeom>;
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using NzNullGeomConstRef = NzObjectRef<const NzNullGeom>;
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using NzNullGeomListener = NzObjectListenerWrapper<NzNullGeom>;
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using NzNullGeomRef = NzObjectRef<NzNullGeom>;
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class NAZARA_API NzNullGeom : public NzPhysGeom
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{
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public:
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NzNullGeom();
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nzGeomType GetType() const override;
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template<typename... Args> static NzNullGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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};
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class NzSphereGeom;
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using NzSphereGeomConstListener = NzObjectListenerWrapper<const NzSphereGeom>;
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using NzSphereGeomConstRef = NzObjectRef<const NzSphereGeom>;
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using NzSphereGeomListener = NzObjectListenerWrapper<NzSphereGeom>;
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using NzSphereGeomRef = NzObjectRef<NzSphereGeom>;
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class NAZARA_API NzSphereGeom : public NzPhysGeom
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{
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public:
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NzSphereGeom(float radius, const NzMatrix4f& transformMatrix = NzMatrix4f::Identity());
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NzSphereGeom(float radius, const NzVector3f& translation, const NzQuaternionf& rotation = NzQuaternionf::Identity());
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NzBoxf ComputeAABB(const NzMatrix4f& offsetMatrix = NzMatrix4f::Identity(), const NzVector3f& scale = NzVector3f::Unit()) const override;
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float ComputeVolume() const override;
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float GetRadius() const;
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nzGeomType GetType() const override;
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template<typename... Args> static NzSphereGeomRef New(Args&&... args);
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private:
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NewtonCollision* CreateHandle(NzPhysWorld* world) const override;
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NzVector3f m_position;
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float m_radius;
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};
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#include <Nazara/Physics/Geom.inl>
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#endif // NAZARA_PHYSWORLD_HPP
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