NazaraEngine/include/Nazara/Noise/Simplex2D.hpp

45 lines
1.0 KiB
C++

// Copyright (C) 2012 Rémi Bèges
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef SIMPLEX2D_HPP
#define SIMPLEX2D_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <Nazara/Noise/Abstract2DNoise.hpp>
#include <Nazara/Math/Vector2.hpp>
template <typename T> class NzSimplex2D : public NzAbstract2DNoise<T>
{
public:
NzSimplex2D();
T GetValue(T x, T y, T resolution);
virtual ~NzSimplex2D() = default;
protected:
private:
int ii,jj;
int gi0,gi1,gi2;
NzVector2i skewedCubeOrigin,off1;
T n1,n2,n3;
T c1,c2,c3;
T gradient2[8][2];
T UnskewCoeff2D;
T SkewCoeff2D;
T sum;
NzVector2<T> unskewedCubeOrigin, unskewedDistToOrigin;
NzVector2<T> d1,d2,d3;
};
typedef NzSimplex2D<float> NzSimplex2Df;
typedef NzSimplex2D<double> NzSimplex2Dd;
#include <Nazara/Noise/Simplex2D.inl>
#endif // SIMPLEX2D_HPP