Files
NazaraEngine/src/Nazara/VulkanRenderer/VulkanUploadPool.cpp
2021-05-15 15:27:17 +02:00

106 lines
3.6 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VulkanUploadPool.hpp>
#include <cassert>
#include <stdexcept>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
auto VulkanUploadPool::Allocate(UInt64 size) -> VulkanAllocation&
{
const auto& deviceProperties = m_device.GetPhysicalDeviceInfo().properties;
UInt64 preferredAlignement = deviceProperties.limits.optimalBufferCopyOffsetAlignment;
return Allocate(size, preferredAlignement);
}
auto VulkanUploadPool::Allocate(UInt64 size, UInt64 alignment) -> VulkanAllocation&
{
// Try to minimize lost space
struct
{
Block* block = nullptr;
UInt64 alignedOffset = 0;
UInt64 lostSpace = 0;
} bestBlock;
for (Block& block : m_blocks)
{
UInt64 alignedOffset = AlignPow2(block.freeOffset, alignment);
if (alignedOffset + size > block.size)
continue; //< Not enough space
UInt64 lostSpace = alignedOffset - block.freeOffset;
if (!bestBlock.block || lostSpace < bestBlock.lostSpace)
{
bestBlock.block = &block;
bestBlock.alignedOffset = alignedOffset;
bestBlock.lostSpace = lostSpace;
}
}
// No block found, allocate a new one
if (!bestBlock.block)
{
// Handle really big allocations (TODO: Handle them separately as they shouldn't be common and can consume a lot of memory)
UInt64 blockSize = std::max(m_blockSize, size);
Block newBlock;
newBlock.size = blockSize;
if (!newBlock.buffer.Create(m_device, 0U, blockSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT))
throw std::runtime_error("failed to create block buffer: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
VkMemoryRequirements requirement = newBlock.buffer.GetMemoryRequirements();
if (!newBlock.blockMemory.Create(m_device, requirement.size, requirement.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
throw std::runtime_error("failed to allocate block memory: " + TranslateVulkanError(newBlock.blockMemory.GetLastErrorCode()));
if (!newBlock.buffer.BindBufferMemory(newBlock.blockMemory))
throw std::runtime_error("failed to bind buffer memory: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
if (!newBlock.blockMemory.Map())
throw std::runtime_error("failed to map buffer memory: " + TranslateVulkanError(newBlock.buffer.GetLastErrorCode()));
bestBlock.block = &m_blocks.emplace_back(std::move(newBlock));
bestBlock.alignedOffset = 0;
bestBlock.lostSpace = 0;
}
// Now find the proper allocation buffer
std::size_t allocationBlockIndex = m_nextAllocationIndex / AllocationPerBlock;
std::size_t allocationIndex = m_nextAllocationIndex % AllocationPerBlock;
if (allocationBlockIndex >= m_allocationBlocks.size())
{
assert(allocationBlockIndex == m_allocationBlocks.size());
m_allocationBlocks.emplace_back(std::make_unique<AllocationBlock>());
}
auto& allocationBlock = *m_allocationBlocks[allocationBlockIndex];
VulkanAllocation& allocationData = allocationBlock[allocationIndex];
allocationData.buffer = bestBlock.block->buffer;
allocationData.mappedPtr = static_cast<UInt8*>(bestBlock.block->blockMemory.GetMappedPointer()) + bestBlock.alignedOffset;
allocationData.offset = bestBlock.alignedOffset;
allocationData.size = size;
bestBlock.block->freeOffset += size;
m_nextAllocationIndex++;
return allocationData;
}
void VulkanUploadPool::Reset()
{
for (Block& block : m_blocks)
block.freeOffset = 0;
m_nextAllocationIndex = 0;
}
}