NazaraEngine/src/Nazara/Audio/SoundBuffer.cpp

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4.7 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Export.hpp
#include <Nazara/Audio/SoundBuffer.hpp>
#include <Nazara/Audio/Algorithm.hpp>
#include <Nazara/Audio/Audio.hpp>
#include <Nazara/Audio/AudioBuffer.hpp>
#include <Nazara/Audio/Export.hpp>
#include <Nazara/Core/Error.hpp>
#include <cstring>
#include <memory>
#include <stdexcept>
namespace Nz
{
/*!
* \ingroup audio
* \class Nz::SoundBuffer
* \brief Audio class that represents a buffer for sound
*
* \remark Module Audio needs to be initialized to use this class
*/
/*!
* \brief Checks whether the parameters for the buffer' sound are correct
* \return true If parameters are valid
*/
bool SoundBufferParams::IsValid() const
{
return true;
}
bool Serialize(SerializationContext& context, SoundBufferParams& params, TypeTag<SoundBufferParams>)
{
Serialize(context, params, TypeTag<ResourceParameters>());
Serialize(context, "forceMono", params.forceMono);
return true;
}
bool Unserialize(SerializationContext& context, SoundBufferParams* params, TypeTag<SoundBufferParams>)
{
Unserialize(context, params, TypeTag<ResourceParameters>());
Unserialize(context, "forceMono", &params->forceMono);
return params->IsValid();
}
/*!
* \brief Constructs a SoundBuffer object
*
* \param format Format for the audio
* \param sampleCount Number of samples
* \param sampleRate Rate of samples
* \param samples Samples raw data
*/
SoundBuffer::SoundBuffer(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16* samples)
{
NazaraAssert(sampleCount > 0, "sample count must be different from zero");
NazaraAssert(sampleRate > 0, "sample rate must be different from zero");
NazaraAssert(samples, "invalid samples");
m_duration = Time::Microseconds((1'000'000LL * sampleCount / (GetChannelCount(format) * sampleRate)));
m_format = format;
m_sampleCount = sampleCount;
m_sampleRate = sampleRate;
m_samples = std::make_unique<Int16[]>(sampleCount);
std::memcpy(&m_samples[0], samples, sampleCount * sizeof(Int16));
}
const std::shared_ptr<AudioBuffer>& SoundBuffer::GetAudioBuffer(AudioDevice* device)
{
NazaraAssert(device, "invalid device");
auto it = m_audioBufferByDevice.find(device);
if (it == m_audioBufferByDevice.end())
{
// Try to find an existing compatible buffer
std::shared_ptr<AudioBuffer> audioBuffer;
for (it = m_audioBufferByDevice.begin(); it != m_audioBufferByDevice.end(); ++it)
{
const auto& entry = it->second;
if (entry.audioBuffer->IsCompatibleWith(*device))
{
audioBuffer = entry.audioBuffer;
break;
}
}
if (!audioBuffer)
{
// Create a new buffer
audioBuffer = device->CreateBuffer();
if (!audioBuffer->Reset(m_format, m_sampleCount, m_sampleRate, m_samples.get()))
throw std::runtime_error("failed to initialize audio buffer");
}
it = m_audioBufferByDevice.emplace(device, AudioDeviceEntry{}).first;
AudioDeviceEntry& entry = it->second;
entry.audioBuffer = std::move(audioBuffer);
entry.audioDeviceReleaseSlot.Connect(device->OnAudioDeviceRelease, [this](AudioDevice* device)
{
m_audioBufferByDevice.erase(device);
});
}
return it->second.audioBuffer;
}
/*!
* \brief Loads the sound buffer from file
* \return true if loading is successful
*
* \param filePath Path to the file
* \param params Parameters for the sound buffer
*/
std::shared_ptr<SoundBuffer> SoundBuffer::LoadFromFile(const std::filesystem::path& filePath, const SoundBufferParams& params)
{
Audio* audio = Audio::Instance();
NazaraAssert(audio, "Audio module has not been initialized");
return audio->GetSoundBufferLoader().LoadFromFile(filePath, params);
}
/*!
* \brief Loads the sound buffer from memory
* \return true if loading is successful
*
* \param data Raw memory
* \param size Size of the memory
* \param params Parameters for the sound buffer
*/
std::shared_ptr<SoundBuffer> SoundBuffer::LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params)
{
Audio* audio = Audio::Instance();
NazaraAssert(audio, "Audio module has not been initialized");
return audio->GetSoundBufferLoader().LoadFromMemory(data, size, params);
}
/*!
* \brief Loads the sound buffer from stream
* \return true if loading is successful
*
* \param stream Stream to the sound buffer
* \param params Parameters for the sound buffer
*/
std::shared_ptr<SoundBuffer> SoundBuffer::LoadFromStream(Stream& stream, const SoundBufferParams& params)
{
Audio* audio = Audio::Instance();
NazaraAssert(audio, "Audio module has not been initialized");
return audio->GetSoundBufferLoader().LoadFromStream(stream, params);
}
}