Thanks to @Gawaboumga Former-commit-id: b8cc59cab55fd7d3b286dda28e70ee0ddb753230 [formerly c734175c33bf84226eedb76953e773f5bb91f631] [formerly 01b6b7b89bffccf217e38ed8431e2b2921facc51 [formerly 03c3cd902be4a0a104db22a2831adeb675998929]] Former-commit-id: 89ce26d806f8b750854af1704aa6af899b7779b3 [formerly 782dbee06d75ba2f555632713b44f1c25666e3ab] Former-commit-id: 30ba1aff3bc8a8de9510fb6e4f417526fb31e125
32 lines
668 B
C++
32 lines
668 B
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Development Kit"
|
|
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NDK_SERVER
|
|
#ifndef NDK_SYSTEMS_PARTICLESYSTEM_HPP
|
|
#define NDK_SYSTEMS_PARTICLESYSTEM_HPP
|
|
|
|
#include <NDK/System.hpp>
|
|
|
|
namespace Ndk
|
|
{
|
|
class NDK_API ParticleSystem : public System<ParticleSystem>
|
|
{
|
|
public:
|
|
ParticleSystem();
|
|
~ParticleSystem() = default;
|
|
|
|
static SystemIndex systemIndex;
|
|
|
|
private:
|
|
void OnUpdate(float elapsedTime) override;
|
|
};
|
|
}
|
|
|
|
#include <NDK/Systems/ParticleSystem.inl>
|
|
|
|
#endif // NDK_SYSTEMS_PARTICLESYSTEM_HPP
|
|
#endif // NDK_SERVER
|