37 lines
968 B
C++
37 lines
968 B
C++
// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#pragma once
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#ifndef NDK_COMPONENTS_VELOCITYCOMPONENT_HPP
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#define NDK_COMPONENTS_VELOCITYCOMPONENT_HPP
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#include <Nazara/Math/Vector3.hpp>
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#include <NDK/Component.hpp>
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namespace Ndk
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{
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class VelocityComponent;
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using VelocityComponentHandle = Nz::ObjectHandle<VelocityComponent>;
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class NDK_API VelocityComponent : public Component<VelocityComponent>
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{
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public:
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VelocityComponent(const Nz::Vector3f& velocity = Nz::Vector3f::Zero(), Nz::CoordSys coordSystem = Nz::CoordSys_Global);
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~VelocityComponent() = default;
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Nz::Vector3f linearVelocity;
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Nz::CoordSys coordSys;
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VelocityComponent& operator=(const Nz::Vector3f& vel);
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static ComponentIndex componentIndex;
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};
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}
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#include <NDK/Components/VelocityComponent.inl>
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#endif // NDK_COMPONENTS_VELOCITYCOMPONENT_HPP
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