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Debug
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Switch from Nz prefix to namespace Nz for linux
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2015-09-27 15:58:49 +02:00 |
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Formats
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Default behaviour without precision on name
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2016-05-30 14:27:31 +02:00 |
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Resources
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Graphics: Prevent shadow-mapping code to compile without shadow-mapping
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2016-06-02 13:49:30 +02:00 |
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AbstractBackground.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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AbstractRenderQueue.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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AbstractRenderTechnique.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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AbstractViewer.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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Billboard.cpp
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Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00 |
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ColorBackground.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredBloomPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredDOFPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredFXAAPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredFinalPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredFogPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredForwardPass.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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DeferredGeometryPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredPhongLightingPass.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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DeferredRenderPass.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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DeferredRenderQueue.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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DeferredRenderTechnique.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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DepthRenderQueue.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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DepthRenderTechnique.cpp
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Revert changes
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2016-06-08 14:13:19 +02:00 |
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Drawable.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ForwardRenderQueue.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ForwardRenderTechnique.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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Graphics.cpp
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Graphics: Add TileMap class
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2016-07-23 18:06:17 +02:00 |
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GuillotineTextureAtlas.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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InstancedRenderable.cpp
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Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00 |
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Light.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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Material.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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Model.cpp
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Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00 |
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ParticleController.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ParticleDeclaration.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ParticleEmitter.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ParticleGenerator.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ParticleMapper.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ParticleRenderer.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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ParticleSystem.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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RenderTechniques.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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Renderable.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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SkeletalModel.cpp
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Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00 |
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SkinningManager.cpp
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Documentation for module: Graphics
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2016-05-30 14:21:36 +02:00 |
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SkyboxBackground.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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Sprite.cpp
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Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00 |
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TextSprite.cpp
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Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00 |
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TextureBackground.cpp
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Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00 |
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TileMap.cpp
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Graphics: Add TileMap class
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2016-07-23 18:06:17 +02:00 |