NazaraEngine/tests/UnitTests/Engine/Audio/SoundEmitterTest.cpp

43 lines
1.1 KiB
C++

#include <Nazara/Audio/Sound.hpp>
#include <catch2/catch_approx.hpp>
#include <catch2/catch_test_macros.hpp>
std::filesystem::path GetAssetDir();
SCENARIO("SoundEmitter", "[AUDIO][SOUNDEMITTER]")
{
GIVEN("A sound emitter")
{
Nz::Sound sound;
WHEN("We load our sound")
{
REQUIRE(sound.LoadFromFile(GetAssetDir() / "Audio/Cat.flac"));
THEN("We can ask information about position and velocity")
{
sound.EnableSpatialization(true);
sound.SetPosition(Nz::Vector3f::Zero());
sound.SetVelocity(Nz::Vector3f::UnitX());
REQUIRE(sound.IsSpatializationEnabled());
REQUIRE(sound.GetPosition() == Nz::Vector3f::Zero());
REQUIRE(sound.GetVelocity() == Nz::Vector3f::UnitX());
}
THEN("We can ask information about attenuation, pitch, ...")
{
sound.SetAttenuation(0.4f);
sound.SetMinDistance(40.f);
sound.SetPitch(0.8f);
sound.SetVolume(50.f);
REQUIRE(Catch::Approx(sound.GetAttenuation()) == 0.4f);
REQUIRE(Catch::Approx(sound.GetMinDistance()) == 40.f);
REQUIRE(Catch::Approx(sound.GetPitch()) == 0.8f);
REQUIRE(Catch::Approx(sound.GetVolume()) == 50.f);
}
}
}
}