54 lines
2.8 KiB
C++
54 lines
2.8 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Vulkan renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
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#define NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/RenderDevice.hpp>
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#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
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#include <vector>
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namespace Nz
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{
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class NAZARA_VULKANRENDERER_API VulkanDevice : public RenderDevice, public Vk::Device
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{
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public:
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inline VulkanDevice(Vk::Instance& instance, const RenderDeviceFeatures& enabledFeatures, RenderDeviceInfo renderDeviceInfo);
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VulkanDevice(const VulkanDevice&) = delete;
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VulkanDevice(VulkanDevice&&) = delete; ///TODO?
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~VulkanDevice();
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const RenderDeviceInfo& GetDeviceInfo() const override;
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const RenderDeviceFeatures& GetEnabledFeatures() const override;
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std::shared_ptr<RenderBuffer> InstantiateBuffer(BufferType type, UInt64 size, BufferUsageFlags usageFlags, const void* initialData = nullptr) override;
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std::shared_ptr<CommandPool> InstantiateCommandPool(QueueType queueType) override;
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std::shared_ptr<Framebuffer> InstantiateFramebuffer(unsigned int width, unsigned int height, const std::shared_ptr<RenderPass>& renderPass, const std::vector<std::shared_ptr<Texture>>& attachments) override;
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std::shared_ptr<RenderPass> InstantiateRenderPass(std::vector<RenderPass::Attachment> attachments, std::vector<RenderPass::SubpassDescription> subpassDescriptions, std::vector<RenderPass::SubpassDependency> subpassDependencies) override;
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std::shared_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) override;
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std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) override;
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std::shared_ptr<ShaderModule> InstantiateShaderModule(ShaderStageTypeFlags stages, const ShaderAst::Module& shaderModule, const ShaderWriter::States& states) override;
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std::shared_ptr<ShaderModule> InstantiateShaderModule(ShaderStageTypeFlags stages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const ShaderWriter::States& states) override;
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std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
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std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
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bool IsTextureFormatSupported(PixelFormat format, TextureUsage usage) const override;
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VulkanDevice& operator=(const VulkanDevice&) = delete;
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VulkanDevice& operator=(VulkanDevice&&) = delete; ///TODO?
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private:
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RenderDeviceFeatures m_enabledFeatures;
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RenderDeviceInfo m_renderDeviceInfo;
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};
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}
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#include <Nazara/VulkanRenderer/VulkanDevice.inl>
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#endif // NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
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