NazaraEngine/include/Nazara/Graphics/DeferredForwardPass.hpp

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C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_DEFERREDFORWARDPASS_HPP
#define NAZARA_DEFERREDFORWARDPASS_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/DeferredRenderPass.hpp>
class NzForwardRenderTechnique;
class NAZARA_API NzDeferredForwardPass : public NzDeferredRenderPass
{
public:
NzDeferredForwardPass();
virtual ~NzDeferredForwardPass();
void Initialize(NzDeferredRenderTechnique* technique);
bool Process(const NzScene* scene, unsigned int workTexture, unsigned sceneTexture) const;
protected:
const NzForwardRenderTechnique* m_forwardTechnique;
};
#endif // NAZARA_DEFERREDFORWARDPASS_HPP