197 lines
3.9 KiB
C++
197 lines
3.9 KiB
C++
// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_ENUMS_RENDERER_HPP
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#define NAZARA_ENUMS_RENDERER_HPP
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enum nzAttachmentPoint
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{
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nzAttachmentPoint_Color,
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nzAttachmentPoint_Depth,
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nzAttachmentPoint_DepthStencil,
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nzAttachmentPoint_Stencil,
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nzAttachmentPoint_Max = nzAttachmentPoint_Stencil
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};
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enum nzBlendFunc
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{
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nzBlendFunc_DestAlpha,
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nzBlendFunc_DestColor,
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nzBlendFunc_SrcAlpha,
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nzBlendFunc_SrcColor,
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nzBlendFunc_InvDestAlpha,
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nzBlendFunc_InvDestColor,
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nzBlendFunc_InvSrcAlpha,
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nzBlendFunc_InvSrcColor,
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nzBlendFunc_One,
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nzBlendFunc_Zero,
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nzBlendFunc_Max = nzBlendFunc_Zero
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};
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enum nzFaceCulling
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{
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nzFaceCulling_Back,
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nzFaceCulling_Front,
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nzFaceCulling_FrontAndBack,
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nzFaceCulling_Max = nzFaceCulling_FrontAndBack
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};
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enum nzFaceFilling
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{
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nzFaceFilling_Point,
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nzFaceFilling_Line,
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nzFaceFilling_Fill,
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nzFaceFilling_Max = nzFaceFilling_Fill
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};
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enum nzMatrixType
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{
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nzMatrixType_Projection,
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nzMatrixType_View,
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nzMatrixType_World,
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nzMatrixType_Max = nzMatrixType_World
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};
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enum nzPixelBufferType
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{
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nzPixelBufferType_Pack,
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nzPixelBufferType_Unpack,
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nzPixelBufferType_Max = nzPixelBufferType_Unpack
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};
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enum nzRendererCap
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{
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nzRendererCap_AnisotropicFilter,
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nzRendererCap_FP64,
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nzRendererCap_HardwareBuffer,
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nzRendererCap_Instancing,
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nzRendererCap_MultipleRenderTargets,
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nzRendererCap_OcclusionQuery,
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nzRendererCap_PixelBufferObject,
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nzRendererCap_RenderTexture,
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nzRendererCap_Texture3D,
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nzRendererCap_TextureCubemap,
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nzRendererCap_TextureMulti,
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nzRendererCap_TextureNPOT,
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nzRendererCap_Max = nzRendererCap_TextureNPOT
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};
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enum nzRendererClearFlags
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{
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nzRendererClear_Color = 0x01,
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nzRendererClear_Depth = 0x02,
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nzRendererClear_Stencil = 0x04
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};
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enum nzRendererComparison
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{
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nzRendererComparison_Always,
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nzRendererComparison_Equal,
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nzRendererComparison_Greater,
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nzRendererComparison_GreaterOrEqual,
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nzRendererComparison_Less,
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nzRendererComparison_LessOrEqual,
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nzRendererComparison_Never,
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nzRendererComparison_Max = nzRendererComparison_Never
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};
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enum nzRendererParameter
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{
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nzRendererParameter_Blend,
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nzRendererParameter_ColorWrite,
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nzRendererParameter_DepthTest,
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nzRendererParameter_DepthWrite,
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nzRendererParameter_FaceCulling,
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nzRendererParameter_ScissorTest,
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nzRendererParameter_StencilTest,
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nzRendererParameter_Max = nzRendererParameter_StencilTest
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};
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enum nzSamplerFilter
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{
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nzSamplerFilter_Unknown = -1,
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nzSamplerFilter_Bilinear,
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nzSamplerFilter_Nearest,
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nzSamplerFilter_Trilinear,
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nzSamplerFilter_Default,
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nzSamplerFilter_Max = nzSamplerFilter_Default
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};
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enum nzSamplerWrap
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{
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nzSamplerWrap_Unknown = -1,
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nzSamplerWrap_Clamp,
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nzSamplerWrap_MirroredRepeat,
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nzSamplerWrap_Repeat,
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nzSamplerWrap_Default,
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nzSamplerWrap_Max = nzSamplerWrap_Repeat
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};
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enum nzShaderFlags
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{
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nzShaderFlags_None = 0,
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nzShaderFlags_Deferred = 0x001,
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nzShaderFlags_DiffuseMapping = 0x002,
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nzShaderFlags_EmissiveMapping = 0x004,
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nzShaderFlags_FlipUVs = 0x008,
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nzShaderFlags_Instancing = 0x010,
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nzShaderFlags_Lighting = 0x020,
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nzShaderFlags_NormalMapping = 0x040,
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nzShaderFlags_ParallaxMapping = 0x080,
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nzShaderFlags_SpecularMapping = 0x100
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};
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enum nzShaderLanguage
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{
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nzShaderLanguage_Unknown = -1,
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nzShaderLanguage_Cg,
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nzShaderLanguage_GLSL,
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nzShaderLanguage_Max = nzShaderLanguage_GLSL
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};
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enum nzShaderType
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{
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nzShaderType_Fragment,
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nzShaderType_Geometry,
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nzShaderType_Vertex,
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nzShaderType_Max = nzShaderType_Vertex
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};
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enum nzStencilOperation
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{
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nzStencilOperation_Decrement,
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nzStencilOperation_DecrementToSaturation,
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nzStencilOperation_Increment,
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nzStencilOperation_IncrementToSaturation,
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nzStencilOperation_Invert,
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nzStencilOperation_Keep,
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nzStencilOperation_Replace,
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nzStencilOperation_Zero,
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nzStencilOperation_Max = nzStencilOperation_Zero
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};
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#endif // NAZARA_ENUMS_RENDERER_HPP
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